Vehicles, part 5

By Robert S. Dean ·

TML message #1435From bundle 116

Below are the latest in the series of vehicle designs I have been working on.
For anyone who is interested, each of these is a variation on the first, and
even by hand (and calulator) the recalculations only took 15-20 minutes apiece,
including writing out the whole thing to ensure that I would be able to figure
out what I did later.  In the process I discovered another error in the rules,
which I am putting in a different message.

                       :::Rob Dean:::

Tiger_Hybrid_Infantry_Fighting_Vehicle_TL10

     The Tiger is designed to perform the functions of both an infantry
carrier and a light/medium tank under a variety of combat conditions.  It is
particularly popular among mercenary units because of the comparatively low
cost.  Maintenance compatability with a range of support vehicles is also a
popular feature.  The entire crew including the eight man infantry squad has
been provided with roomy seats to facilitate egress under combat conditions.
One of the machine guns is manned by the infantry crew, and the second is
manned by the vehicle commander.

  CraftID: Tiger Infantry Combat Vehicle, TL10, Cr4,842,000
     Hull: 6/15, Disp=6, Config=4SL+turret, Armor=50E, Loaded=163.8t,
           Unloaded=154.7t
    Power: 1/2, Fusion=40MW, Dur=15/45
     Loco: 1/2, StdGrav, Thrust=280t, TopSpeed=840kph, Cruise=630kph,
           NOE=140kph, MaxAccel=0.7G
     Comm: Radio=Planetary, LaserComm=Regional(500), MaserComm=Regional(500)
  Sensors: EMM, EMSActive=Regional(500), EMSPassive=Continental(5000),
           ActObjScan=Difficult, ActObjPin=Difficult, PassEnScan=Formidable
      Off: Hardpoints=1

                       Pen/          Max     Auto   Dngr
                 Ammo  Attn    Dmg   Range   Tgts   Spc    Sig   ROF
PA-10 Plasma Gun   -   44/5    20  VDist(5.1) 2     15      H    40
2*5.5mm Gatling 30000   2/3     3    Dist     7      -      H   1280

      Def: -
  Control: Comp Mod0*2, HeadsUpDisplay*1,DynLink*44
    Accom: Crew=11(Commander, Gunner, Driver, 8*infantry), Seats=Roomy*11,
           Env=basic env, basic ls, ext ls
    Other: Fuel=10.8kl, Cargo=8kl, ObjSize=Avg, EmLevel=Faint

Leopard Hybrid Infantry Fighting Vehicle TL10

     The Leopard is a member of the Tiger family of infantry fighting
vehicles, and is designed to serve as a command infantry carrier and a medium
tank/point defense unit under a variety of combat conditions.  The Tiger
family is particularly popular among mercenary units because of the
comparatively low cost.  Maintenance compatability with the range of Tiger
vehicles is also a popular feature.  The entire crew including the six man
infantry squad has been provided with roomy seats to facilitate egress under
combat conditions.  One of the machine guns is manned by the infantry crew,
and the second is manned by the vehicle commander.

  CraftID: Leopard Point Defense Infantry Combat Vehicle, TL10, Cr6,043,000
     Hull: 6/15, Disp=6, Config=4SL+turret, Armor=50E, Loaded=172.3t
           Unloaded=164.8t
    Power: 1/2, Fusion=84MW, Dur=15/45
     Loco: 1/2, StdGrav, Thrust=300t, TopSpeed=890kph, Cruise=668kph,
           NOE=140kph, MaxAccel=0.74G
     Comm: Radio=Planetary, LaserComm=Regional(500), MaserComm=Regional(500)
  Sensors: EMM, EMSActive=Regional(500), EMSPassive=Continental(5000),
           ActObjScan=Difficult, ActObjPin=Difficult, PassEnScan=Formidable
      Off: Hardpoints=1

                       Pen/          Max     Auto   Dngr
                 Ammo  Attn    Dmg   Range   Tgts   Spc    Sig   ROF
2*20MW Pulse Laser -   38/3    20  VDist(50)  4      -      H    160
2*5.5mm Gatling 30000   2/3     3    Dist     7      -      H   1280

      Def: Point Defense targeting for dual pulse lasers
  Control: Comp Mod0*2, HeadsUpDisplay*2, DynLink*18
    Accom: Crew=9(Commander, Gunner, Driver, 6*infantry), Seats=Roomy*9,
           Env=basic env, basic ls, ext ls
    Other: Fuel=15.12kl, Cargo=6kl, ObjSize=Avg, EmLevel=Faint

Lion Heavy Support Infantry Fighting Vehicle TL10

     The Lion is a member of the Tiger family of infantry fighting vehicles,
and is designed to serve as a command infantry carrier and a medium/heavy
tank under a variety of combat conditions.  The Tiger family is particularly
popular among mercenary units because of the comparatively low cost.
Maintenance compatability with the range of Tiger vehicles is also a popular
feature.  The entire crew including the six man infantry squad has been
provided with roomy seats to facilitate egress under combat conditions.  One
of the machine guns is manned by the infantry crew, and the second is manned
by the vehicle commander.

  CraftID: Lion Heavy Support Infantry Combat Vehicle, TL10, Cr5,761,000
     Hull: 6/15, Disp=6, Config=4SL+turret, Armor=50E, Loaded=172.0t
           Unloaded=164.6t
    Power: 1/2, Fusion=84MW, Dur=15/45
     Loco: 1/2, StdGrav, Thrust=300t, TopSpeed=890kph, Cruise=668kph,
           NOE=140kph, MaxAccel=0.74G
     Comm: Radio=Planetary, LaserComm=Regional(500), MaserComm=Regional(500)
  Sensors: EMM, EMSActive=Regional(500), EMSPassive=Continental(5000),
           ActObjScan=Difficult, ActObjPin=Difficult, PassEnScan=Formidable
      Off: Hardpoints=1

                       Pen/          Max     Auto   Dngr
                 Ammo  Attn    Dmg   Range   Tgts   Spc    Sig   ROF
 50MW Beam Laser   -   55/4    100  Reg(125)  2      -      H    40
2*5.5mm Gatling 30000   2/3     3    Dist     7      -      H   1280

      Def: -
  Control: Comp Mod0*2, HeadsUpDisplay*2, DynLink*12
    Accom: Crew=9(Commander, Gunner, Driver, 6*infantry), Seats=Roomy*9,
           Env=basic env, basic ls, ext ls
    Other: Fuel=15.12kl, Cargo=6kl, ObjSize=Avg, EmLevel=Faint

Cougar Fire Support Vehicle TL10

     The Cougar is a member of the Tiger family of infantry fighting
vehicles, and is the only major variation designed with no provision for
carrying infantry. The vehicle is designed to provide indirect fire support
in a variety of combat conditions.  Because large scale use of grav vehicles
generally leads to an amorphous combat situation with no secure rear areas
for siting of artillery, the Cougar carries the same weight of armor as the
remainder of the vehicles in the family. The turret has been enlarged from 5%
to 10% of the base vehicle size to accomodate the large mass driver gun. The
Tiger family is particularly popular among mercenary units because of the
comparatively low cost.  Maintenance compatability with the range of Tiger
vehicles is also a popular feature.  The machine gun is manned by the vehicle
commander.

  CraftID: Cougar Fire Support Combat Vehicle, TL10, Cr6,553,000
     Hull: 6/15, Disp=6, Config=4SL+turret, Armor=50E, Loaded=193.4t
           Unloaded=178.2
    Power: 1/2, Fusion=84MW, Dur=15/45
     Loco: 1/2, StdGrav, Thrust=400t, TopSpeed=1000kph, Cruise=750kph,
           NOE=140kph, MaxAccel=1.0G
     Comm: Radio=Planetary, LaserComm=Regional(500), MaserComm=Regional(500)
  Sensors: EMM, EMSActive=Regional(500), EMSPassive=Continental(5000),
           ActObjScan=Difficult, ActObjPin=Difficult, PassEnScan=Formidable
      Off: Hardpoints=1

                            Pen/          Max     Auto   Dngr
                 Rds  Ammo  Attn    Dmg   Range   Tgts   Spc    Sig   ROF
16cm Mass Driver 400   HE    24      20 VDist(32)  2      40     L    60
                  -   HEAP   50      16 VDist(32)  2       -     L    60
                  -   KEAP   38      16 VDist(32)  2       -     L    60
                  -Flechette 24      3  VDist(32)  2     150     L    60
                  -  Illum    -       - VDist(32)  2 Radius:120  L    60
  5.5mm Gatling 15000   -    2/3     3    Dist     7      -      H   1280

      Def: -
  Control: Comp Mod0*2, HeadsUpDisplay*2, DynLink*28
    Accom: Crew=3 (Commander, Gunner, Driver), Seats=Roomy*3, Env=basic env,
           basic ls, ext ls
    Other: Fuel=15.12kl, Cargo=0, ObjSize=Avg, EmLevel=Faint