2300AD, Starships, etc

By ran el-Yaniv ·

TML message #1487From bundle 119

Hello,

        Firstly, please change my email address to:

                [email removed]


        Now to other matters:

        It is quite probable that spacecraft would be quite impervious to
aircraft weapons. However, should the small craft be able to deliver a sizable
nuclear warhead, the situation becomes more problematic. The starship may be
buffetted by the shock wave, possibly overturning or smashing against nearby
shipsmountainsbuildingswhatnot, the superstructure, antenae, weapon
installations may be torn off, exhausts may be caved in or shattered... This
should be taken into account.

        The weapon needn't be very accurate, either. Just powerful enough -
a souped-up Genie may be good.

        Also, I wonder if screens would operate at 100% efficiency in the
atmosphere. Possible, but not certain.

- ---

	Is it positive that the 2300AD died? It had a reasonable system,
with some very good features (deadly combat, good selection of hardware).

	True, it did lack trade and economic systems, the experience system
was very bad, and the character generation was peculiar, but the system had
merit...

	The problem with the Kafers was significant, but not insurmountable -
the Bayern gave some scope for non-Kafer activities...

	If the readers desire, I shall post my own 2300AD material (many
ships and a full star system in the American Arm).

	yours in advance,

	yaniv