Re: laser sighting systems
In reply to #1502 Re: (1501) Lasers and Recoil by Brent L. Woods
Replies:
- #1508 Re: (1505) Re: laser sighting systems by Brent L. Woods
"Brent L. Woods" [email removed] writes: > >>In message 1489([email removed] (Adrian Hurt) writes: > >>>The pistol is still handled totally differently from the longarm, due > >>>to the different shape and weight. In fact, having just looked at Striker Book 3 to check on weights, I think I may have to retract that. The TL9 laser "pistol" weighs 3 kg, and that's not including the power pack! (The power pack only weighs an additional 1 kg, anyway.) That makes it about the same weight as a loaded SMG. So I suspect that for real precision fire, any decent laser pistol should have a folding stock, like SMG's do, and would then be fired as a carbine. The laser carbine and laser rifle weigh 5 and 6 kg respectively, not far off the weight of an unloaded light machine gun (5.5 kg). At TL 13, they get a little lighter, except for the laser rifle which weighs 8.8 kg - not something you want to carry around regularly, and I hope it's got a bipod! As for the pistol - like a SMG, you could probably fire it with one hand, but you would need some sort of check against strength to do so accurately. > Depends on the pistol. My match pistol has no perceptible recoil, > but it's very massive, compared to other .22 automatics. If it weighs 3 kg, it's a good simulation of a laser pistol. (To make it a little more realistic, fix a 1 kg weight to your belt, tie a piece of wire to it, and tie the other end of the wire to your pistol. :-) If it weighs a little over 2 kg, it can simulate a TL 13 laser pistol. > I'm strange, > though. I don't use the sights. I just hold the weapon until it feels > right, and then fire. I'm a pretty good marksman, too, if I do say so > myself... :-) So you get the -2 DM for snap fire (i.e. not aiming using the sights), plus a good + DM for skill and probably DEX. > I wonder... Should we consider putting *both* styles of weapon > into our games? It would make unskilled combat more interesting... > You could never quite be sure what you're picking up off that pirate > raider... Another thing to take note of when picking up weapons after a battle - make sure the sights haven't been knocked out of alignment ... - -- "Keyboard? How quaint!" - M. Scott Adrian Hurt | JANET: [email removed] UUCP: ..!ukc!cs.hw.ac.uk!adrian | ARPA: [email removed]