Re: (1501) Lasers and Recoil
In reply to #1501 Lasers and Recoil by Mark F. Cook
Replies:
- #1505 Re: laser sighting systems by Adrian Hurt
In message 1501 [email removed] (Mark F. Cook) writes: > >The previously included messages are gettting pretty deep, but here >goes: > >In message 1492, Brent L. Woods [email removed] writes: >>In message 1489([email removed] (Adrian Hurt) writes: >>> >>>Brent L. Woods [email removed] writes: >>> >>>> I don't think they do. The effect of the two types of weapons >>>> (laser pistols versus laser carbines/rifles) are a lot closer >>>> together than the slug-thrower equivalents. With lasers, the only >>>> real difference is the power. With slug-throwers, pistols are much >>>> less acurate (due to the shorter barrel length and inferior sights) >>>> and have a much shorter range (same reasons, basically). >>> >>>The pistol is still handled totally differently from the longarm, due >>>to the different shape and weight. >> >> I don't think I agree with that, in the case of lasers. > >Nope, Adrian's right. More in a minute. After reading Adrian's last reply, I was going to send him some private mail suggesting that we "agree to disagree." However, the (most recent) quoted material "gave me furiously to think." ;-) I've reached the conclusion that we (Adrian and I) were both "right." More on that later... >>Sure, you hold a pistol differently than you do a longarm (unless >>you're John Wayne :-) ), but, other than that, there's no real >>difference. Once you've been trained to use a laser (any type), I >>think you should be able to use any other type without a problem. > >This is where I disagree. Sure, for slug-throwers, recoil is a >significant problem. But the two factors which make aiming a pistol >radically different from aiming a longarm are a) lack of a brace (i.e. >stock), and b) noticably shorter distance between front and rear >sights. Even if there is NO recoil whatsoever, these two factors will >require you to adopt totally different firing techniques for pistol >vs. rifle. You could treat a .22 cal. rifle and pistol as being >comparable to firing a laser weapon, since they have virtually zero >recoil. I agree with this. I shoot competition, so I have quite a bit of experience with .22 rifles and pistols (caveat: I don't fire "off the shelf" weapons; I use match weapons, which are slightly different). >People who've fired .22 semi-auto pistols may disagree with this >statement, but 95% of the recoil that you feel with a small caliber >pistol is the bolt being thrown, and not the recoil of the slug >itself. Depends on the pistol. My match pistol has no perceptible recoil, but it's very massive, compared to other .22 automatics. >I maintain that unless an advanced sighting mechanism (which includes >some sort of automatic stabilization) is used, firing a laser pistol >will be as different from firing a laser rifle, as a slug-throwing >handgun would be from a rifle of the same caliber. Here's where my disagreement makes itself felt. I just don't see that much difference between using my rifles and pistol. The rifles are heavier, and touch my shoulder, but that's about it. I'm strange, though. I don't use the sights. I just hold the weapon until it feels right, and then fire. I'm a pretty good marksman, too, if I do say so myself... :-) >Personally, my feeling is that by the time laser weapons come into >wide use as individual defense weapons, they will include advanced >aiming devices (i.e. gyro-stablized scopes with electronically >enhanced imaging capablities). Once this happens, then there WILL be >no different between aiming a pistol vs. a rifle. IMPORTANT NOTE: if >you assume that this IS, in fact, the way lasers are rigged, then >Brent is right and Adrian is wrong. I do, in fact, make that assumption (no surprise, right?). However, I suspect that I wouldn't use the neat little aiming gadgets anyway, so your mileage may vary. ;-) >Most of these observations are based on a lifetime of hunting (since >age 12), plus a stint in the U.S. Marines. I've had the opportunity >to use most major types of civilian-available firearms, plus my fair >share of auto-fire weapons and other nasty explosive sundries whilst >in the service. Jarhead training, eh? ;-) ;-) (Seriously, I have a lot of respect for the Corps; the Navy taught me that, and one of my best friends is a Marine.) I've been using firearms of various kinds (both civilian [at first] and military [later on]) since I was eight years old (my Dad's a country boy). I have some experience working as a gunsmith, too. Anyway, that's where the problem lies; a point-and-fire philosophy, on my part. It doesn't help that I usually hit what I shoot at, either, I suppose. So, Adrian and I are both right. We just use different basic assumptions. I wonder... Should we consider putting *both* styles of weapon into our games? It would make unskilled combat more interesting... You could never quite be sure what you're picking up off that pirate raider... - -- Brent INTERNET: [email removed] [address removed] PHONE: [phone removed] (voice)