Falchion Grav Tank TL12
The Falchion is intended as a heavy grav tank. The heavy armor
restricts mobility, and the large power plant (45% of vehicle volume and 57%
of vehicle cost) required to power the main laser restricts endurance. The
sensor suite is fairly powerful, as the designer anticipated a need to engage
at extreme range due to the low speed. Extended life support has been
installed to permit emergency occupancy of the vehicle for the full 63 hour
endurance, but the seating design would render this exceedingly
uncomfortable.
CraftID: Falchion Grav Tank, TL12, Cr8,867,000
Hull: 4/10, Disp=4, Config=4SL+turret, Armor=60F, Loaded=304.15t
Power: 2/4, Fusion=150MW, Dur=63hrs
Loco: 1/2, StdGrav=400t, Max Speed=360, Cruise=270, NOE=160,
MaxAccel=0.3G
Comm: Radio=System, LaserComm=Continental, MaserComm=Regional
Sensors: EMM, EMS Active(Planetary), EMS Passive(Substellar),
Neutrino Sensor(1MW), ActObjScan=Diff, ActObjPin=Diff,
PassEnScan=Routine, PassEnPin=Diff
Off: Hardpoints=1
Pen/ Max Auto Dngr
Attn Dmg Range Tgts Spc Sig ROF
100MW Pulse Laser 57/4 100 Reg(250) 3 - H 80
2*2MW Pulse Laser 12/2 5 Dist(5) 3 - H 80
Def: -
Control: Comp0*2, HeadsUpDisplay*3, DynLink*58
Accom: Seats=Adequate*3 (Commander, Pilot, Gunner), Env=Basic env,
basic ls, extended ls
Other: Fuel=4.725kl, Cargo=0, ObjSize=Avg, EmLevel=Faint
Falchion-B Grav Tank TL12
The Falchion-B is intended as a light grav tank. Essentially a
modification of the Falchion heavy tank, the hull has been reconfigured to
take maximum advantage of the increased speed gained as a result of reducing
the armor. The main gun reduction permits a substantially smaller power
plant, in turn leading to a further decrease in weight, and allowing a
sustantial increase in endurance. Crew accomodations were increased in size,
and can be occupied for extended periods if necessary.
CraftID: Falchion-B Grav Tank, TL12, Cr6,253,000
Hull: 4/10, Disp=4, Config=1AF+turret, Armor=40F, Loaded=116.11t
Power: 2/4, Fusion=96MW, Dur=11.5/34.5
Loco: 1/2, StdGrav=400t, Max Speed=2430, Cruise=1820, NOE=160,
MaxAccel=2.4G
Comm: Radio=System, LaserComm=Continental, MaserComm=Regional
Sensors: EMM, EMS Active(Planetary), EMS Passive(Substellar),
Neutrino Sensor(1MW), ActObjScan=Diff, ActObjPin=Diff,
PassEnScan=Routine, PassEnPin=Diff
Off: Hardpoints=1
Pen/ Max Auto Dngr
Attn Dmg Range Tgts Spc Sig ROF
50MW Pulse Laser 49/4 50 Reg(100) 3 - H 80
2*2MW Pulse Laser 12/2 5 Dist(5) 3 - H 80
Def: -
Control: Comp0*2, HeadsUpDisplay*3
Accom: Seats=Roomy*3(Commander, Pilot, Gunner), Env=Basic env,
basic ls, extended ls
Other: Fuel=13.25kl, Cargo=0, ObjSize=Avg, EmLevel=Faint
Arrow Attack Speeder TL12
The Arrow represents an effort on the part of the designers to pack a
potent high energy weapon into the smallest possible chassis. The main
limitation on the design was the size and weight of the fusion plant
necessary to provide power for the gun. The gun is mounted in a fixed forward
firing position.
CraftID: Arrow Attack Speeder, TL12, Cr1,926,000
Hull: 1/2, Disp=0.75, Config=1AF+cupola, Armor=20F, Loaded=33.8t
Power: 1/2, Fusion=21MW, Dur=10hrs
Loco: 1/2, StdGrav=75t, Max Speed=1400, Cruise=1050, NOE=160,
MaxAccel=1.2G
Comm: Radio=Continental, LaserComm=Distant(5km)
Sensors: EMS Active(VDist), ActObjScan=Diff, ActObjPin=Diff
Off: Hardpoints=1
Pen/ Max Auto Dngr
Attn Dmg Range Tgts Spc Sig ROF
PB-12 Plasma Gun 54/5 20 VDist(7.8) 2 30 H 40
Def: -
Control: Comp0*2, HeadsUpDisplay*1
Accom: Seats=NoAccess*1(Pilot), Env=Basic env, basic ls
Other: Fuel=0.21kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Quester Scout/Prospector Craft TL15
.pa The Quester is designed to serve as a capable planetary auxiliary craft
for a scout or prospecting team. The vehicle includes an extensive arrary of
sensors and comfortable long term accomodations. Robot arms allow outside
work to be done without leaving the vehicle, and the high speed allows rapid
investigation anywhere on a planet. The Quester is generally too expensive
for the commercial market, but where available, there is a certain snob
appeal in having one (not unlike the desire of 1990s Earth city dwellers to
own a four wheel drive vehicle).
CraftID: Quester Scout Craft, TL15, Cr3,980,000
Hull: 8/18, Disp=8, Config=1AF, Armor=8G, Loaded=37.9t, Unloaded=25.7t
Power: 1/2, Fusion=24MW, Dur=15/45
Loco: 1/2, StdGrav=200t, Max Speed=3400, Cruise=2550, NOE=40,
MaxAccel=4.2G
Comm: Radio=System, LaserComm=Continental
Sensors: EMS Active(Planetary), EMS Passive(Interstellar), Low Pen
Densitometer(1km), Neutrino Sensor(10kw), ActObjScan=Diff,
ActObjPin=Diff, PassObjScan=Rout, PassObjPin=Rout,
PassEnScan=Simp, PassEnPin=Rout
Off: Hardpoints=1
Def: -
Control: Comp0*2, HeadsUpHoloDisplay*1
Accom: Seats=Roomy*2, SmallStaterooms*2, Env=Basic env, basic ls,
ext ls
Other: Fuel=12.96kl, Cargo=11.25kl, ObjSize=Small, EmLevel=Moderate
Horosho M1002 Walker Tank TL10
The M1002 is part of a series of unusual vehicles designed for the
planetary army of Horosho. Extreme weather conditions render grav vehicles
useless in the extensive mountainous areas. Therefore walker vehicles are
used to get the best possible cross country/rough terrain performance.
CraftID: M1002 Walker Tank, TL10, Cr2,431,000
Hull: 4/9, Disp=4, Config=4USL+turret, Armor=45E, Loaded=112.2t
Unloaded=111.7t
Power: 1/2, Fusion=18MW, Dur=140hrs (5/15)
Loco: 2/4, 8 Legs, P/W=160, RoadSpeed=204kph, Offroad=163kph
Comm: Radio=Planetary, LaserComm=VDist(50)
Sensors: EMM, EMSActive=VDist(50), EMSPassive=Continental(5000),
ActObjScan=Difficult, ActObjPin=Difficult, PassEnScan=Formidable
Off: Hardpoints=1, Stabilized to 120kph
Pen/ Max Auto Dngr
Ammo Attn Dmg Range Tgts Spc Sig ROF
PA-10 Plasma Gun - 44/5 20 VDist(5.1) 2 15 H 40
5.5mm Gatling 25000 2/3 3 Dist 7 - H 1280
Def: -
Control: Comp Mod0, HeadsUpDisplay*3
Accom: Crew=3(Commander, Gunner, Driver), Seats=Roomy*3, Env=basic env,
basic ls, ext ls
Other: Fuel=2.52kl, Cargo=0, ObjSize=Avg, EmLevel=Faint