Ship design

By Paul Dale ·

TML message #1616From bundle 131All messages with this subject

hiya,
	Hows this for a medium sized ship design (it took a little over
one hour to produce using the forthcoming ship design program, most of
the time was spent doing the design evaluation by hand).

The design program does (finally) work correctly (I hope), it just needs
a some tidying up around the edges to make it more user-friendly and
a little extra manipulation of the database.




CraftID:        Meson Destroyer, Type MD  TL=F (High Stellar), MCr16410.4
Hull:		18000/45000, Disp=20,000, Config = 7, Armour=40,
		Unloaded=285076 tons, Loaded=331494 tons
Power:		3522/7044, Fusion=950814Mw, Duration=4/12
Loco:		3060/6120, Maneuver=6
		NOE=190, Cruise (vacuum)=3150, Top (vacuum)=4200
Commo:		Radio=2xSystem, Meson=2xSystem
Sensors:	ActiveEMS=2xContinental, 2xPlanetary, 2xFar Orbit,
		PassiveEMS=2xInterplanetary, 2xSubstellar, 2xInterstellar
		EMS Jammer=2xContinental, 2xPlanetary, 2xFar Orbit
		Densitometer=2xHighPen/1km, Neutrino=2x10kw, EMM
Off:		MesonGun=T0x
		    Batt 1
		    Bear 1
Def:		DefDM=+14, MesonScrn=9, NuclearDamper=9
		Repulsors=x09
		     Batt   8
		     Bear   8
		Sandcaster=xx9
		      Batt   5
		      Bear   5
Control:	Computer=3x9-fib, Panel=129x holographic linked
		Special=3xLarge Holodisplay, 129x heads-up holodisplay
		Environ=basic end, basic ls, extend ls, grav plates,
		inertial comp
Accomm:		Crew = 131
		Staterooms = 131 x double occupancy
Other:		Fuel=46418, Cargo=0
		ObjSize=Large, EmLevel=Moderate


This is basically an attempt to pack a spinal meson gun-T into a very
small ship and to then give it sufficient defences to survive for a
couple of rounds in combat.  Special measures were taken to provide
maximum possible defence to incoming meson fire.

This series of ships was never intended to stay on station for extended
periods.  Its primary function being to cause as much damage as possible
to enemy fleets in a combat situtation.


Would this sort of ship fit into the TML's version of Fighting Ships???
[ I spent a fair bit of time getting designs highly optimised under the
old High Guard rules and MT was too complex for that ]




							Pauli
seeya

Paul Dale               | Internet/CSnet:            [email removed]
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