This is an adjunct to my previous posting re: MT Combat.
In my last posting I suggested a task profile for rendering a target
unconscious. On reflection it could be improved by making it a
confrontation, as follows:
To render an opponent unconscious:
Simple, Off=Brawling, Str; Def=Hits, Absolute (confrontation).
Referee: This assumes the target is unaware of of the attacker's
presence. Semi-alert - Routine, alert - Difficult,
fully aware - Formidable. Appropriate weapon - decrease
difficulty. Hits is the number before the slash in the
target's Life Force (e.g., 3/5 means the defender has a
DM of -3).
This now takes the opponent's state of health into account.
Iain.