Re: weapons skill redefinitions
Replies:
- #1725 Re: weapons skill redefinitions by Jonathan Clark
I have been reading the comments on redoing the weapons skills, and I
have a point to bring up. Does getting a skill with a weapon also give
you the capability to perform maintainence on it? If so, then you have
to keep the skills seperated. If not, then there should be a
Gunsmith Cascade skill for the various types of weapons(archaic,
revolvers, semi-autos, SMG's, MG's, Gauss, Laser, Plasma, Fusion,
Neural, etc). This is something that must be considered if GNU
Traveller gets the go ahead.
Also, I'm in favor of GNU Traveller, and I'm willing to help.
Jedi Master
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