Annic Nova

By Karl-Koenig Koenigsson ·

TML message #1735From bundle 143

Hi there,
          I wonder if anyone might give me some hints on
prefab adventures, suitable for sessions about a day long.
I (and my players) don't have the time for Grand Campaigns,
but would like to get together once in a while and play a
little MT.

  If the adventures on the other hand are still small in size,
but can be set in a larger scheme, it would be preferable. This
means that I can keep a sense of coherence in the overall background
and still get away with one session a month... ;-)

  I have played the Annic Nova with them for a start. They liked
it, but most of all: I liked to GM it! It was an intrigueing
adventure, and gave excellent oppurtunities for good roleplaying,
as well as real problemsolving for the _players_ rather than the
_characters_ (Which is always a problem for the GM, as of which
you are probably already aware...)

  To rephrase my question: is there any adventures of the
same _kind_, ie. concerned mostly with rational thinking,
and deduction, rather than blasting the problems away. ;-)

  Thanks a lot!

+-------------------------------------+-------------------------------------+
| Karl-Koenig Koenigsson              | [email removed]                     |
|                                     | [email removed]                     |
| All opinions stated are my own      |"There's something fishy in Denmark" |