RE: An idea! Jump gates

By James Johannesson ·

TML message #174From bundle 16Read the whole thread (4 messages)All messages with this subject

In reply to #173 Re: An idea! jump gates. by Rob Vetter (Controlled, Calm, Concerned) Replies:
Hi Everyone;

   I think the general idea is great!!!! The adventure possibilities are endless
for a group. Imagine trying to stop a group of terrorist planning to destroy
the base, or pirates trying to take one over to jump at will to nearby systems
allowing them to easily jump back because they aren't using as much fuel.
Great stuff!

   The biggest thing about one of these would be the cost envolved in running
it. Rich worlds (or worlds with strategic value for the Navy -- such as a
Naval Depot) would have them. The amount of fuel would be excessive for large
traffic areas. (But then again how fuel is there in a large gas giant 8-).

   Ideally a jump gate would be located close to a Gas Giant to allow for cheap
fuel. The Jump gate would have to allow for cheap "mining" of the gas giant
(i.e. skimming of fuel).

   I could probably add more but the mind is working (too early yet). BTW,
is there anything new out yet for Mega-Trav or Traveller from GDW? I haven't
been down to the local gamer's shop in a while.

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