Re: TDR reviewers, drives, etc.
In reply to #1866 TDR reviewers, drives, etc by Vote For NoneOfTheAbove Write In Candidate
Vote For NoneOfTheAbove Write In Candidate 27-Nov-1990 1032 [email removed] writes: > RE: TDR rules categories > > What's the chances of varying TL pieces of equipment actually working together? > In one of the Star Wars books, the Falcon's control system gets shot up, so Han > Solo cobbles together a 'fluidics' control system; I thought it was laughable! This depends on what the equipment is. I can imagine using TL3 sails to propel a TL9 water ship in an emergency (a lot of them, though!) but I have trouble using pieces from one TL 7 computer in another TL 7 computer. Making a TL 8 computer talk to a TL 7 printer is feasible, as long as the TL 8 computer is not an IBM PC - making that talk to anything is a serious problem! > RE: TDR drives > > In general, Traveller ships seem to have two or three types of drives: jump > drives, and maneuver drives, and perhaps gravitic drives. The Jump drive is > used for interstellar travel, the maneuver drives are used for interplanetary > travel, and the gravitics drives are used to land the ship without damaging > the real estate. Nice summary, and I agree with every word. > Are there other ways to land > ships? Are there reaction drives that are not destructive? Some scenarios > have space ports have gravitic landing platforms, and scorched earth > wilderness landings. I kind of like that. Reaction drives are bound to be destructive. It's all down to Newton's 3rd law. Without doing sums, force pushing ship up = force pushing ground down. If mass of ship = huge, force pushing ship up = lots, so force pushing ground down = lots, so being under the ship isn't a good idea. Gravitic landing platforms - you mean a big repulsor that lets the ship down gently without the ship doing anything? Nice idea, and I expect the ship gets charged some CR for it. > If you have a gravitic landing drive, perhaps it's combined with the shipboard > gravity equipment, so that it's essentially free? In any case, I'd like to be > able to design ships without gravity equipment. And at TL <8, you have to. Which is why the Shuttle has a big, hard launch pad. > I definitely don't like the idea of the maneuver drives being (anti)gravity > drives. In my mind an antigravity drive has to have a nearby mass to work > against, and I question if antigrav vehicles should work further in space then > low orbit. I'm sure there are ways to explain it away, such that the gravity > drive generates a gravity field, and the ship falls toward it, but for some > reason it goes against my grain. This was discussed on rec.arts.sf-lovers some time ago. It's about as likely as making the ship out of iron and fixing a big magnet to its nose. Either it has a reaction (the gravity well pulls the ship towards it, and the generator pushes the ship the other way) or it doesn't, it's a reactionless drive, and I'm tempted to post my proof that reactionless drives can't work. > I like the idea of maneuver drives being reaction drives. Traditionally > spacecraft have always had some kind of jets or exhaust, even the highest TL, > and I don't want to change that. However, it seems that the physics doesn't > work, if I'm following the TML discussion correctly. The sums don't work. The physics do, or the Space Shuttle wouldn't get off the ground. - - -- "Keyboard? How quaint!" - M. Scott Adrian Hurt | JANET: [email removed] UUCP: ..!ukc!cs.hw.ac.uk!adrian | ARPA: [email removed]