RPG Table Routines in C

By Flame Bait ·

TML message #1910From bundle 155

I've just finished some routines to handle tables, such as RPGs use.
I'm going to post them to alt.sources soon, but I'd like a little
"pre testing" just to make sure they come out of the shar files OK.

The routines are designed to write character generation programs, but
should be useful for lots of other RPG type applications.  There are
routines to read in tables, print them, free them, and use them in
several different ways.  In addition there are some dice rolling routines
which take text strings like "2d4+2" or "1d100" and roll them.  The
table routines are designed to be object oriented, so you can add new
types of tables, and new operations on tables fairly easily.
Finally, there are two simple applications, a computer buzzphase generator
and a cyberpunk style name generator.

If you find these routines interesting, then please grab them from my
archive server and play with them a little in the next week.  Send me email
if there are any problems.  To get the files you must send two seperate
message to the server.  Both should contain a path command, one should
have a ``send programs table03a.shar'', and the other ``send programs
table03b.shar''.  For example, if Saddam Hussen wanted them, his two
email messages would look like this:

path [email removed]
send programs table03a.shar

path [email removed]
send programs table03b.shar

Or something like that.

Joshua Levy ([email removed])  [phone removed]