habitats, hulls, ...
Replies:
- #1953 Re: (1935) habitats, hulls, ... by C. Harald Koch
RE: Mark Gellis, Trade I like your idea of having system with *large* number of space habitats. The impact that such a setup would have on trade is that it's even more likely that whatever you need, you can get it within your system, hence an even less need for trade with other systems, mostly stuff that cannot be duplicated. RE: Metlay, Armor You give (micro)asteroid collisions as the reason for ships to have armor 40 minimum. Let's think about this a bit more. What defenses do ships have against asteroids? shields? not that I'm aware of. point defense lasers? we have those, but I've never heard of any rules or scenarios dealing with avoiding asteroids or microasteroids. I personally would not like to have my main asteroid defense be how thick my hull was, because there's eventually a bigger asteroid out there with your name on it! I'd want some kind of active defense. First off some kind of detection, and then some method for destroying or avoiding the asteroid. how small of a asteroid are we likely to be able to detect? how small of an asteroid is dangerous? Is there a set of undetectable, but dangerous asteroids? maybe I'll take the train, yeah...! PS I agree with all the policy about TML and TDR that's been explained... RE Shipping You remember I mentioned slowboat (long orbit robot freighters) shiiping of bulk cargos intrasystem at a certain TL. Anyone want to comment on the possibility of doing this intersystem, perhaps with a laser light sail? Jim Baranski