Scavenging in the Spinward Marches

By Simpson, Bart ·

TML message #2296From bundle 185Read the whole thread (3 messages)All messages with this subject

Replies:
I've been working over some ideas and I wanted to get some input from
you fellow traveller nuts. I've been trying to figure out an interesting
way of getting the players a starship without just giving it to them. They
don't really have the money to build one (I like to make them struggle at it)
but they might have access to a Scout/Courier or Seeker for a limited amount
of time. The idea I came up with is basically searching the empty areas in
the sector at least Jump-2 away from a world. I figured that with a seeker,
you could completely fill the cargo bay and ord holds with fuel and there
would be enough fuel to make 2 jump-2's. I figured the farther away from
a system, the better the chance of finding a misjumped starship. Considering
the area I'm looking at (the 'Abyss' - fairly much in the center of the
Spinward Marches Sector) there are over ten empty hexes at least a jump-2
from the nearest world.

So, have any of you fellow traveller's ever played in a similiar scenario
or considered it for your players?

Thanks,

        Bart
[email removed]
[email removed]