Planet invasions, assinations, cabbages and kings

By [unnamed sender] ·

TML message #2534From bundle 207

I did a little adding early this morning.

You want to kill Lucan?  Easy.

Take 1 Kl of lead (13.5tons) take a scoutship (2G) jump into capital a long
way out.  Accelerate toward capital till you hit 1/10 speed of light
(15 days or so) and dump the lead block overboard so that it will impact
close to or ontop of the grav palace.  (preferably at night so he will
be sleeping there for security or maybe when he's holding court)

The lead will have no emmisions, a low radar cross section, and will be in
detection range for a VERY short period of time.

At .1c the lead will have  the equivalent energy of 1.3GIGATONS of TNT.

One dead nasty emporor...

Planetary invasion forces that aren't so choosy about what they find can use
the same tactic.

On another subject, I am curious.  Has anyone ever used the K'kree module
successfully?  I got it a long time ago and it seems basically unplayable
too much complex stuff.  Maybe as a NPC, but not as a PC.

I wonder if anyone tried and what luck they had.  I have the same
question for the Hiver module.  I can see them as NPC's but not PC's
(Sorry Steve)  But I haven't seen the player who could pull it off
convincingly.  I wouldn't even know how to ref a Hiver or K'kree PC.

Soooooo

What luck have you folks had?

Asker of silly questions,

Mr. Scott