antimatter jump drives
Replies:
- #266 Re: antimatter jump drives by James Teh-Tsuey Chou
Being a first time poster, I don't know if this is an already ans-
wered question...
I recently purchased the MegaTraveller Referee's Manual (I've played
Traveller on and off for about three years). One of my primary reasons for
doing so was the new ship design rules presented therein.
After reading the section on vehicle design thoroughly (?) and
having skimmed the MT errata from the mailing list archives, my question is
this:
At TL 17 (or beyond, perhaps), why is there no antimatter powered
jump drive?
Reading the Traveller rules and supplements leads me to believe
that starship jump drives are powered directly by large capacitor banks
(which may be charged in other ways - energy absorbed by black globe screens,
for example - see High Guard) and only indirectly by whatever fusion type
power plant the jump drive includes (not the standard power plant, which is
not included in all ship designs - the Express Boat comes to mind). Thus
the need for large quantities of jump fuel.
So what gives? Why can't an antimatter plant be used to charge the
capacitor banks, particularly at high tech levels?
If I'm missing something (it wouldn't be the first time...) would
somebody clue me in?
Tres
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