Re: (2742) MT Starship Combat rules...

By George William Herbert ·

TML message #2750From bundle 226Read the whole thread (5 messages)All messages with this subject

In reply to #2742 MT Starship Combat rules... by George William Herbert Cites: #2742
Critical Hits for the most part didn't worry me that much.  A bridge hit is
about the same as it was before...same effects.  If you bothered to design in
a second bridge (not that anyone is, as far as I can see) to your MT ship, it
would nullify one bridge hit.
	I also don't know about undoing the weapon hit/battery correspondence.
Admittedly, it's a not well supported artificiality, but it will ruin some
game mechanics and slow things down a lot as you figure out how reconfiguring
weapons can be done... 8-)

	And unfortunately I seem to have missed the second set of erratta.  If
someone would copy them and mail them to me, I'd be much appreciative...
(will pay postage if you like 8-)

- - -george