Hello out there...
I think it will be a good idea to ask Guy Garnett (Wildstar) how someone
is able to pay the bill for his ships. He has designed two ships:
> CraftID: PA-Gun Frigate, Type=FFP, TL=15, MCr=117,667.621.
> CraftID: MesonGun Frigate, Type=FF, TL=15, MCr=100,222.252
Both ships have a really impressing, but I think that's too much money for
a simple frigate. What the hell a Battleship shall cost ? I must admit,
I had designed my first ships in a similar manner, but I have decided to
stop the use of this designes, because of the reasons mentioned below.
Can someone tell me, what's the gross national product of a system like
Glisten is ? I have estimated an average of 10,000,000 MCr. Do you
really think, a system is able to use 1% of its income for one ship, and
those ship will even be a frigate, not a Battleship...
I personally (as GM !) have decided not to use any armour in ships
greater than 2000 tons displacement. Armour is simply to expensive.
As a navy admiral I would decide to build two ships instead of one
with an armour. The price would be the same. Armour is only efficient if
you have a small ship, because it decreases the number of additional
critical hits.
Any comments ?
Juergen
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Juergen Kirsch
Institut fuer Informatik, Universitaet Bonn
Germany
[email removed]