TML messages from October 1991

109 messages, in the order of their message numbers.

  1. GraDAR, and Neutrino Telescopes
  2. Re: TML biweekly: Msgs 2942-2946 V19#18
  3. Hubris (What can happen when...)
  4. RE: Introductions to All around (Starship designs)
  5. A little less Obtuse
  6. (no subject)
  7. Re: (2950) Very very large gas giant.
  8. Re: (2955) A little less Obtuse
  9. Re: A little less obtuse
  10. Yet more about ships and things
  11. Re: ship combat
  12. Turret Limitations
  13. Igniting hydrogen...
  14. Space Combat turn length
  15. "Burning" Hydrogen in space and neutrinos
  16. Computers_Supporting_RPG
  17. (no subject)
  18. Let me introduce myself
  19. Replies from Wildstar
  20. (no subject)
  21. Becoming quite obtuse and wayward
  22. Re: (2967)
  23. Re: (2966) Computers_Supporting_RPG
  24. Multiple Spinal Mounts
  25. Wildstar's "frigates"
  26. Re: (2971) & (2972) Graphical Interface
  27. Re: (2975) Wildstar's "frigates"
  28. Making a bit of a fool of myself (again)
  29. Re: Even Less Obtuse
  30. Computer-Aided Traveller
  31. Re: Getting more obtuse again...
  32. Twilight Traveller
  33. Computer-Aided Traveller
  34. (no subject)
  35. Optimal star fleets and other stuff.
  36. Simplifying starship combat
  37. Re: (2981) Re: Getting more obtuse again...
  38. Re: Software for FRP's
  39. Computer Aided Traveller
  40. Computer-aided Traveller
  41. Re: (2985) Optimal star fleets.
  42. Re: Computer Aided FRP
  43. Re: (2986) Simplifying starship combat
  44. Ship design
  45. (2989) Computer Aided Traveller: More Ideas
  46. IRC Server and MT
  47. IRC
  48. 3G pistol
  49. Re: (2994) Ship design
  50. Clarification.
  51. OK, A silly/stupid question
  52. IRC
  53. Simplified Ship Combat System
  54. Ship Combat and design
  55. Wet Navy stuff in Challenge 53
  56. 3G Laser Weapon Design
  57. CARPS
  58. Re: (3005) Ship Combat and design
  59. Spinward Marches Campaign wanted
  60. Re: RE: RE: Ship combat and design
  61. (no subject)
  62. A View of Ship Combat
  63. Computer Aided Role Playing
  64. A Massive Missive from Wildstar
  65. WANTED: The Traveller Adventure
  66. Re: CARPs
  67. Wildstar's frigates.
  68. Wildstar "frigates"
  69. SYSGEN and LIBRARY
  70. Somewhat late: 3G Massdrivers
  71. SYSGEN and LIBRARY
  72. A Note From A GEnie Reader
  73. High Velocity Projectiles
  74. Re: ship combat
  75. The Herbert Dean Meson Sub goes into action...
  76. Challenge 53 Wet Navy Errata
  77. Scattered Thoughts
  78. Cracking planets with ball-bearings
  79. Jump torpedoes
  80. Summary of Designs
  81. Summary of Designs
  82. Digest Group Pub
  83. More Horde, 40t Pinnaces
  84. Re: Armors and thickness
  85. Strangeness in our Daily Lives
  86. HP to Watts
  87. A Strange Idea
  88. Re: A Strange Idea
  89. (no subject)
  90. Tranq for Stunners (Suggestion)
  91. Re: HP to Watts
  92. Wet Navy
  93. Wet Navy Errata
  94. Metric or Archaic?
  95. ALMOST EMERGENCY
  96. Silly Question About Time Zones
  97. October 29
  98. Re: October 29
  99. Ship Generator program
  100. Re: (3050) Ship Generator program
  101. A simple question about skills
  102. A few more vehicles...
  103. How far does artifical gravity work?
  104. Re: How far does artifical gravity work?
  105. Re: Timezones.
  106. Miscellanea from Wildstar
  107. More stuff...
  108. Ramblings...
  109. First Battle type Boardgame?