Re: (2955) A little less Obtuse
In reply to #2955 A little less Obtuse by Richard Johnson
Replies:
- #2967 by Summer's Over
> Imagine an RPG that is still a table-top RPG, with GM, and printed > rules. Only there is one *big* difference. All of the nitty-gritty, > penicl-pushing, details are handled by silicon, rather than dice and > gray cells. That is, the game comes with a program (and/or special- > ized computer) that handles character generation, combat, travel > times, world generation, trade and commerce, etc. I've seen this come up a few times. Once during the conference with FASA, once during the conference with DGP. They have thought about this as well. The problem with the idea is market. How much more are you willing to pay for this software? In addtion, which computer should this software be intended for? IBM? Mac? Apple? NeXT? How many RPGer are willing to pay for this? Based on the various game companies, not enough to justify the effort. And for a specialized computer, that would push the R&D cost even higher, and market lower. From what I'm told.