Re: Getting more obtuse again...

By Richard Johnson ·

TML message #2981From bundle 243Read the whole thread (2 messages)All messages with this subject

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Paul Dale says:

:Writing a text only application isn't really good enough for machines which
:are based strongly around a GUI.

Yup.  Of course a little thought reveals that while adhering gnerally
to the GUI of any particular host is kind of a good idea, it really
is application driven.  That is, the *best* interface for X is one
that make using X intuitive, and also merges well with X11 or Mac
of MSWIndows or Workbench or ....  Bad nws for this idea, I guess.


:You have also got to support all these different platforms.  My ship design
:program is an example of a simple, reasonably well written program.
:It compiled
:without problems on several versions of Unix, and on the Mac.  It died on
:the Amiga (did you ever get it working richard?, are you even reading this ;-)

I suspect more th half the problem is that *I* died trying to compile
it on the Amiga.  After the cockpit errors you and James clued me in on,
I had no trouble with it on a Sparc, and on a Sun-3.  I haven't managed
to make it compile with TC++ on a DOS box yet either.  Again, though,
that's because I'm *NOT* a programmer and a lot of the actual activity
of compiling is alien to me.

And NO, I'm not reading this.  :=)


:Is the sales quantity going to offset to software development costs?

If we do this because it's what WE want, does it need to?  Of course,
if we're the only ones playing, is THAT any fun?


:Any chance of a TDR or CAT sub-group on portable computerised game assistant
:packages?

Should we give you more to do in the PBEM?  :=)




And.. Mac says:

:> 	The computer could also have a small library program. In the
...
:	I have already done something like this. I used a database
Now this sounds neat.  I suspect it's fairly workable.  Just because
a TL10+ library will default to hypermedia/multimedia doesn't mean
our should.  Is it largely text?  Is it readily portable?