Griffin Island Weasel Light Tank TL9
Like many small countries on developing planets, Griffin Island indus-
tries concentrated on producing locally adapted variants of standard Imperial
Data Package vehicles for their armed forces. Production has ceased since the
Sea league invasion. The Weasel is a light armored vehicle intended to be
readily air-transportable (to include being helicopter lifted) and to provide
limited armored support for light infantry units. The turret mounted 8cm
gun/mortar system provides a reasonable capability for engaging other light
armored vehicles, and can be readily adapted for indirect fire support.
CraftID: Weasel Light Tank, TL9, Cr135,700
Hull: 2/4, Disp=1, Config=4USL+turret(40%), Armor=16D, Unloaded=11.5t,
Loaded=9.6t
Power: 1/2, MHD=1.6MW, Dur=12hrs
Loco: 1/2, Tracks, P/W=139, GP=5.7, Road=238kph, Offroad=142kph
Comm: Radio=Regional(500km), LaserComm=Dist(5km)
Sensors: 2*Headlights, Passive IR, Light Amplification,
AllWeatherRadar=Dist(5km), ActObjScan=Form, ActObjPin=Form
Off: Hardpoints=1, Weapon stabilized, 100kph
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
8cm mortar KEAP 140 22 9 Dist(5) - - M 36
HE - 16 12 Dist(5) - 30 M 36
HEAP - 38 9 Dist(5) - - M 36
HMG - 1000 6/3 3 VLong(1.5) 3 - H 80
Def: -
Control: Elec*10
Accom: Crew=3 (Driver,Gunner,Commander), Seats=Adequate*3, Env=basic env
Other: Fuel=0.84kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Dragon Heavy Attack Helicopter TL9
The Dragon heavy attack helicopter is a typical example of pregravitic
battlefield aviation. Equipped to carry a heavy ordnance load as well as
twelve fully loaded infantrymen, it is ideal for airmobile operations in
areas of low to moderate antiaircraft threat. A full suite of sensor systems
allows easy night operations. The ladar system can be used for target desig-
nation (particularly for the missile armament) as well as for search pur-
poses.
CraftID: Dragon Heavy Attack Helicopter, TL9, Cr951,360
Hull: 80/200, Disp=88.8, CleanWt=20t, FullLoad=25.65t,
Airframe=Simple, Armor=cockpit*2
Power: 2*3.3MW High Performance Gas Turbines
Loco: 4/10*2, Main and tail rotor, Lift=26.4t, thrust=6.6t,
Endurance=2.6 hrs
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.28 - 300 225 585 1
Loaded 0.22 9 229 172 447 1
Comm: Radio=Continental
Sensors: Advanced Image Enhancement, Advanced Active IR,
AllWeatherRadar=VDist(50km), Ladar=Dist(5km), ActObjScan=Diff,
ActObjPin=Diff
Off: 1 fuselage hardpoint, 4 inboard hardpoints, 4 outboard
hardpoints, Typical external ordnance load=1 30mm 6-barrel
autocannon pod, 4*1000kg ASM, 4*12cm rocket pods
Def: -
Control: Boosted
Accom: Crew=2, Passengers=12, Complex armored cockpits*2, Troop
Section*12, Env=basic env
Other: Fuel=8.47kl, Cargo=2t, ObjSize=Small, EmLevel=Faint
Transtar-27 Speeder TL14
The Transtar-27 is a very popular speeder design, frequently found as
an auxiliary craft aboard scout and merchant vessels. Originally designed by
the Transtar Company of Trin, the design has since been licensed across the
Domain of Deneb. There are no particularly unusual design features exhibited
in the Transtar-27. A full sensor array and computer control system allow
integration with planetary traffic networks, and two of the seating positions
are suitable for extended occupation. A full environmental array also con-
tributes to passenger comfort.
CraftID: Transtar-27 Speeder, TL14, Cr962,380
Hull: 3/7, Disp=3, Conf=1AF, Armor=4G, Loaded=17.0t,
Unloaded=14.9t
Power: 1/2, Fusion=9MW, Dur=10 days
Loco: 1/2, StdGrav=55t, TopSpeed=2280kph, Cruise=1710kph,
NOE=180kph, MaxAccel=2.23G
Comm: Radio=Continental(5000km)
Sensors: ActEMS=Dist(5km), PassEMS=VDist(50km), ActObjScan=Form,
ActObjPin=Form, PassEnScan=Form
Off: Hardpoints=1, No weapons
Def: -
Control: Comp=Mod0*2, HoloLink*16
Accom: Seats=ExtOccRoomy*2, Adequate*4, Env=basic env, basic ls, ext ls,
grav plates, inert comp
Other: Fuel=3.6kl, Cargo=1.8kl, ObjSize=Small, EmLevel=Moderate
Nighthawk Medium Attack Helicopter TL8
The Nighthawk helicopter is capable of providing rapid reaction to enemy
movements on the battlefield. It is equipped with a rapid fire cannon, and
ordinarily carries both precision guided and area effect munitions. It would
usually operate in conjunction with scout and transport helicopters as part
of an integrated airmobile operation, but is also frequently employed as
"flying artillery" in enemy rear areas, and in support of troops beyond the
range of conventional artillery.
CraftID: Nighthawk Medium Attack Helicopter, TL8, Cr432,160
Hull: 32/80, Disp=35.6, CleanWt=8t, FullLoad=13.2t,
Airframe=Simple, Armor=cockpit*2
Power: 1*3.3MW high performance gas turbine
Loco: 4/10*2, Main and tail rotor, Lift=13.2t, thrust=3.3t,
Endurance=1.5hrs
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.34 1 297 223 334 0
Loaded 0.22 9 224 168 250 0
Comm: Radio=Regional(500)
Sensors: Radar=VDist(50), AdvActIR, Image Enhancement, ActObjScan=Diff,
ActObjPin=Diff
Off: 2*inboard hardpoints, 4*outboard hardpoints, 2*Launch rails,
Remote turret (chin) with 1 6 barrel 2cm autocannon and 1200rd,
Typical external ordnance load=2*1000kg ASM, 4*12cm rocket pods,
2*12cm rockets
Def: -
Control: Simple
Accom: Crew=2 (Pilot, Gunner), Complex armored cockpits*2, Env=Basic env
Other: Fuel=2.54kl, ObjSize=Small, EmLevel=Faint
Nightowl Medium Transport Helicopter TL8
The Nightowl is based on the Nighthawk attack helicopter airframe. It
is intended to provide rapid transport of troops in reaction to enemy move-
ments on the battlefield. The Nightowl carries two machine guns in flexible
mounts at the side doors, and has the capability of carrying two rocket pods
for prelanding suppressive fires. It would ordinarily be accompanied attack
helicopters as part of an integrated airmobile operation.
CraftID: Nightowl Medium Transport Helicopter, TL8, Cr370,400
Hull: 32/80, Disp=35.6, CleanWt=8t, FullLoad=13.2t,
Airframe=Simple, Armor=cockpit*1
Power: 1*3.3MW high performance gas turbine
Loco: 4/10*2, Main and tail rotor, Lift=13.2t, thrust=3.3t,
Endurance=1.6hrs
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.35 2 294 220 352 0
Loaded 0.33 4 288 216 346 0
SlingLoaded 0.21 10 216 162 259 0
Comm: Radio=Regional(500)
Sensors: Radar=Dist(50), PassIR, Light Amp, ActObjScan=Form,
ActObjPin=Form
Off: 2*inboard hardpoints, 2*flexible mounts with light machine guns
and 2000rds. Typical external ordnance load=2*12cm rocket pods
Def: -
Control: Simple
Accom: Crew=2 (Pilot), Complex armored cockpits*1,
TroopSection*12, Env=Basic env
Other: Fuel=2.54kl, MaxSlingLoad=5t, ObjSize=Small, EmLevel=Faint
Note: Machine gun mounts are operated by embarked troops when
required.
Hunter Self Propelled AA Gun TL7
The Hunter can be built from a standard Imperial Data Package, and is
intended to serve in an air defense role in armored units. It is equipped
with an all weather targeting radar, and a sealed environment life support
system to permit operation in contaminated areas. The potential high rate of
fire of the 4cm autocannon can use up the onboard ammunition supply rapidly,
and a Hunter in the field is frequently accompanied by a dedicated armored
ammunition carrier. Operational Hunters are frequently modified to carry
smoke grenade launchers and commander's machine guns.
CraftID: Hunter SPAAG, TL7, Cr109,595
Hull: 3/6, Disp=2, Config=4USL+turret(20%), Armor=20C, Unloaded=22.1t,
Loaded=34.6t
Power: 1/2, ImpIntComb=2.0MW, Dur=20hrs
Loco: 1/2, Tracks, P/W=61, GP=6.4, Road=125kph, Offroad=61kph
Comm: Radio=Regional(500km)
Sensors: Passive IR, AllWeatherRadar=Dist(5), ActObjScan=Form,
ActObjPin=Form
Off: Hardpoints=1
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
4cm Autocannon HE 5000 6 8 Dist(5) 7 10 H 1280
KEAP - 14 6 Dist(5) 7 - H 1280
Def: -
Control: Elec*16
Accom: Crew=3 (Driver, Gunner, Commander), Seats=Cramped*3,
Env=Basic env, basic ls
Other: Fuel=2.5kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Basil class Free Trader TL12
The Basil class Free Trader is a modified Type A design, with an upgrad-
ed maneuver drive (to allow take off and landing on most planets while load-
ed), an armament package, and a reduced accommodation set. The Basil is
fairly typical of craft being built during the current Imperial difficulties.
Two dual turrets are installed, one with two beam lasers, the other with a
missile rack and a sandcaster. No dedicated missile magazine has been pro-
vided, so missiles must be carried in the cargo hold. Firing both lasers
requires the full power ordinarily used for the maneuver drives and the iner-
tial compensators.
CraftID: Basil class Free Trader, TL12, MCr61.03 (MCr48.82 discount)
Hull: 180/450, Disp=200t, Config=4SL, Armor=40F, Loaded=3073t,
Unloaded=1768t
Power: 11/22, Fusion=696MW, Duration=30 days
Loco: 8/16, Maneuver=1.5 (Thrusters=4550t), 4/8, Jump=1,
MaxSpeed=576kph, Cruise=432kph, TrueAcc=1.48G, Agility=0
Comm: Radio=System*2
Sensors: EMS Active(FarOrbit), EMS Passive(Interplanetary),
ActObjScan=Rout, ActObjPin=Rout, PassEnScan=Rout
Off: Hardpoints=2
Missiles=x01 BeamLaser=xx2
Batteries 1 1
Bearing 1 1
Def: DefDM+2
SandCaster=x03
Batteries 1
Bearing 1
Control: Computer Mod1*3, 3*HeadsUpDisplay, 530*DynLink
Accom: Crew=5 (1 bridge, 2 engineer, 2 gunners), MiddlePassengers=3,
Staterooms=8, Env=basic env, basic ls, extended ls, grav plates,
inertial comp
Other: Fuel=521kl (1 jump-1+30 days), Cargo=1268kl, Fuel Scoops, Fuel
Purifier (16hr), ObjSize=Avg, EmLevel=Faint
Notes: Fuel Use 270kl/jump, 0.348kl/hr power. Air speed calculated on
G - 1 basis to allow for lift.