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By Robert S. Dean ·

TML message #3058From bundle 248All messages with this subject

Griffin Island Weasel Light Tank TL9

     Like many small countries on developing planets, Griffin Island indus-
tries concentrated on producing locally adapted variants of standard Imperial
Data Package vehicles for their armed forces.  Production has ceased since the
Sea league invasion.  The Weasel is a light armored vehicle intended to be
readily air-transportable (to include being helicopter lifted) and to provide
limited armored support for light infantry units.  The turret mounted 8cm
gun/mortar system provides a reasonable capability for engaging other light
armored vehicles, and can be readily adapted for indirect fire support.

  CraftID: Weasel Light Tank, TL9, Cr135,700
     Hull: 2/4, Disp=1, Config=4USL+turret(40%), Armor=16D, Unloaded=11.5t,
           Loaded=9.6t
    Power: 1/2, MHD=1.6MW, Dur=12hrs
     Loco: 1/2, Tracks, P/W=139, GP=5.7, Road=238kph, Offroad=142kph
     Comm: Radio=Regional(500km), LaserComm=Dist(5km)
  Sensors: 2*Headlights, Passive IR, Light Amplification,
           AllWeatherRadar=Dist(5km), ActObjScan=Form, ActObjPin=Form
      Off: Hardpoints=1, Weapon stabilized, 100kph

                      Pen/         Max      Auto   Dngr
           Ammo  Rds  Attn   Dmg   Range    Tgts   Spc    Sig   ROF
8cm mortar KEAP  140   22     9  Dist(5)     -       -     M    36
            HE    -    16    12  Dist(5)     -      30     M    36
           HEAP   -    38     9  Dist(5)     -       -     M    36
     HMG     -  1000   6/3    3  VLong(1.5)  3       -     H    80

      Def: -
  Control: Elec*10
    Accom: Crew=3 (Driver,Gunner,Commander), Seats=Adequate*3, Env=basic env
    Other: Fuel=0.84kl, Cargo=0, ObjSize=Small, EmLevel=Moderate

Dragon Heavy Attack Helicopter TL9

     The Dragon heavy attack helicopter is a typical example of pregravitic
battlefield aviation.  Equipped to carry a heavy ordnance load as well as
twelve fully loaded infantrymen, it is ideal for airmobile operations in
areas of low to moderate antiaircraft threat.  A full suite of sensor systems
allows easy night operations.  The ladar system can be used for target desig-
nation (particularly for the missile armament) as well as for search pur-
poses.

  CraftID: Dragon Heavy Attack Helicopter, TL9, Cr951,360
     Hull: 80/200, Disp=88.8, CleanWt=20t, FullLoad=25.65t,
           Airframe=Simple, Armor=cockpit*2
    Power: 2*3.3MW High Performance Gas Turbines
     Loco: 4/10*2, Main and tail rotor, Lift=26.4t, thrust=6.6t,
           Endurance=2.6 hrs

            MaxAccel  Drag  MaxSpeed  Cruise  Range  Agility
     Clean    0.28     -     300        225    585     1
    Loaded    0.22     9     229        172    447     1

     Comm: Radio=Continental
  Sensors: Advanced Image Enhancement, Advanced Active IR,
           AllWeatherRadar=VDist(50km), Ladar=Dist(5km), ActObjScan=Diff,
           ActObjPin=Diff
      Off: 1 fuselage hardpoint, 4 inboard hardpoints, 4 outboard
           hardpoints, Typical external ordnance load=1 30mm 6-barrel
           autocannon pod, 4*1000kg ASM, 4*12cm rocket pods
      Def: -
  Control: Boosted
    Accom: Crew=2, Passengers=12, Complex armored cockpits*2, Troop
           Section*12, Env=basic env
    Other: Fuel=8.47kl, Cargo=2t, ObjSize=Small, EmLevel=Faint

Transtar-27 Speeder TL14

       The Transtar-27 is a very popular speeder design, frequently found as
an auxiliary craft aboard scout and merchant vessels.  Originally designed by
the Transtar Company of Trin, the design has since been licensed across the
Domain of Deneb.  There are no particularly unusual design features exhibited
in the Transtar-27. A full sensor array and computer control system allow
integration with planetary traffic networks, and two of the seating positions
are suitable for extended occupation.  A full environmental array also con-
tributes to passenger comfort.

  CraftID: Transtar-27 Speeder, TL14, Cr962,380
     Hull: 3/7, Disp=3, Conf=1AF, Armor=4G, Loaded=17.0t,
           Unloaded=14.9t
    Power: 1/2, Fusion=9MW, Dur=10 days
     Loco: 1/2, StdGrav=55t, TopSpeed=2280kph, Cruise=1710kph,
           NOE=180kph, MaxAccel=2.23G
     Comm: Radio=Continental(5000km)
  Sensors: ActEMS=Dist(5km), PassEMS=VDist(50km), ActObjScan=Form,
           ActObjPin=Form, PassEnScan=Form
      Off: Hardpoints=1, No weapons
      Def: -
  Control: Comp=Mod0*2, HoloLink*16
    Accom: Seats=ExtOccRoomy*2, Adequate*4, Env=basic env, basic ls, ext ls,
           grav plates, inert comp
    Other: Fuel=3.6kl, Cargo=1.8kl, ObjSize=Small, EmLevel=Moderate

Nighthawk Medium Attack Helicopter TL8

     The Nighthawk helicopter is capable of providing rapid reaction to enemy
movements on the battlefield.  It is equipped with a rapid fire cannon, and
ordinarily carries both precision guided and area effect munitions. It would
usually operate in conjunction with scout and transport helicopters as part
of an integrated airmobile operation, but is also frequently employed as
"flying artillery" in enemy rear areas, and in support of troops beyond the
range of conventional artillery.

  CraftID: Nighthawk Medium Attack Helicopter, TL8, Cr432,160
     Hull: 32/80, Disp=35.6, CleanWt=8t, FullLoad=13.2t,
           Airframe=Simple, Armor=cockpit*2
    Power: 1*3.3MW high performance gas turbine
     Loco: 4/10*2, Main and tail rotor, Lift=13.2t, thrust=3.3t,
           Endurance=1.5hrs

            MaxAccel  Drag  MaxSpeed  Cruise  Range  Agility
     Clean    0.34     1     297        223    334     0
    Loaded    0.22     9     224        168    250     0

     Comm: Radio=Regional(500)
  Sensors: Radar=VDist(50), AdvActIR, Image Enhancement, ActObjScan=Diff,
           ActObjPin=Diff
      Off: 2*inboard hardpoints, 4*outboard hardpoints, 2*Launch rails,
           Remote turret (chin) with 1 6 barrel 2cm autocannon and 1200rd,
           Typical external ordnance load=2*1000kg ASM, 4*12cm rocket pods,
           2*12cm rockets
      Def: -
  Control: Simple
    Accom: Crew=2 (Pilot, Gunner), Complex armored cockpits*2, Env=Basic env
    Other: Fuel=2.54kl, ObjSize=Small, EmLevel=Faint

Nightowl Medium Transport Helicopter TL8

     The Nightowl is based on the Nighthawk attack helicopter airframe.  It
is intended to provide rapid transport of troops in reaction to enemy move-
ments on the battlefield.  The Nightowl carries two machine guns in flexible
mounts at the side doors, and has the capability of carrying two rocket pods
for prelanding suppressive fires.  It would ordinarily be accompanied attack
helicopters as part of an integrated airmobile operation.

  CraftID: Nightowl Medium Transport Helicopter, TL8, Cr370,400
     Hull: 32/80, Disp=35.6, CleanWt=8t, FullLoad=13.2t,
           Airframe=Simple, Armor=cockpit*1
    Power: 1*3.3MW high performance gas turbine
     Loco: 4/10*2, Main and tail rotor, Lift=13.2t, thrust=3.3t,
           Endurance=1.6hrs

            MaxAccel  Drag  MaxSpeed  Cruise  Range  Agility
     Clean    0.35     2     294        220    352     0
    Loaded    0.33     4     288        216    346     0
SlingLoaded   0.21    10     216        162    259     0

     Comm: Radio=Regional(500)
  Sensors: Radar=Dist(50), PassIR, Light Amp, ActObjScan=Form,
           ActObjPin=Form
      Off: 2*inboard hardpoints, 2*flexible mounts with light machine guns
           and 2000rds. Typical external ordnance load=2*12cm rocket pods
      Def: -
  Control: Simple
    Accom: Crew=2 (Pilot), Complex armored cockpits*1,
           TroopSection*12, Env=Basic env
    Other: Fuel=2.54kl, MaxSlingLoad=5t, ObjSize=Small, EmLevel=Faint
     Note: Machine gun mounts are operated by embarked troops when
           required.

Hunter Self Propelled AA Gun TL7

     The Hunter can be built from a standard Imperial Data Package, and is
intended to serve in an air defense role in armored units.  It is equipped
with an all weather targeting radar, and a sealed environment life support
system to permit operation in contaminated areas.  The potential high rate of
fire of the 4cm autocannon can use up the onboard ammunition supply rapidly,
and a Hunter in the field is frequently accompanied by a dedicated armored
ammunition carrier.  Operational Hunters are frequently modified to carry
smoke grenade launchers and commander's machine guns.

  CraftID: Hunter SPAAG, TL7, Cr109,595
     Hull: 3/6, Disp=2, Config=4USL+turret(20%), Armor=20C, Unloaded=22.1t,
           Loaded=34.6t
    Power: 1/2, ImpIntComb=2.0MW, Dur=20hrs
     Loco: 1/2, Tracks, P/W=61, GP=6.4, Road=125kph, Offroad=61kph
     Comm: Radio=Regional(500km)
  Sensors: Passive IR, AllWeatherRadar=Dist(5), ActObjScan=Form,
           ActObjPin=Form
      Off: Hardpoints=1

                           Pen/         Max    Auto   Dngr
                Ammo  Rds  Attn   Dmg   Range  Tgts   Spc    Sig   ROF
 4cm Autocannon  HE  5000    6     8  Dist(5)   7      10     H    1280
                KEAP   -    14     6  Dist(5)   7      -      H    1280

      Def: -
  Control: Elec*16
    Accom: Crew=3 (Driver, Gunner, Commander), Seats=Cramped*3,
           Env=Basic env, basic ls
    Other: Fuel=2.5kl, Cargo=0, ObjSize=Small, EmLevel=Moderate

Basil class Free Trader TL12

     The Basil class Free Trader is a modified Type A design, with an upgrad-
ed maneuver drive (to allow take off and landing on most planets while load-
ed), an armament package, and a reduced accommodation set.  The Basil is
fairly typical of craft being built during the current Imperial difficulties.
Two dual turrets are installed, one with two beam lasers, the other with a
missile rack and a sandcaster.  No dedicated missile magazine has been pro-
vided, so missiles must be carried in the cargo hold.  Firing both lasers
requires the full power ordinarily used for the maneuver drives and the iner-
tial compensators.

  CraftID: Basil class Free Trader, TL12, MCr61.03  (MCr48.82 discount)
     Hull: 180/450, Disp=200t, Config=4SL, Armor=40F, Loaded=3073t,
           Unloaded=1768t
    Power: 11/22, Fusion=696MW, Duration=30 days
     Loco: 8/16, Maneuver=1.5 (Thrusters=4550t), 4/8, Jump=1,
           MaxSpeed=576kph, Cruise=432kph, TrueAcc=1.48G, Agility=0
     Comm: Radio=System*2
  Sensors: EMS Active(FarOrbit), EMS Passive(Interplanetary),
           ActObjScan=Rout, ActObjPin=Rout, PassEnScan=Rout
      Off: Hardpoints=2

               Missiles=x01    BeamLaser=xx2
           Batteries      1                1
           Bearing        1                1

      Def: DefDM+2

               SandCaster=x03
           Batteries        1
           Bearing          1

  Control: Computer Mod1*3, 3*HeadsUpDisplay, 530*DynLink
    Accom: Crew=5 (1 bridge, 2 engineer, 2 gunners), MiddlePassengers=3,
           Staterooms=8, Env=basic env, basic ls, extended ls, grav plates,
           inertial comp
    Other: Fuel=521kl (1 jump-1+30 days), Cargo=1268kl, Fuel Scoops, Fuel
           Purifier (16hr), ObjSize=Avg, EmLevel=Faint
    Notes: Fuel Use 270kl/jump, 0.348kl/hr power.  Air speed calculated on
           G - 1 basis to allow for lift.