What would I like to see in the new traveller?
1) The old MT task system! one of the major turn-offs for me with t2000 and
trav2300 is the task system in those systems. What is worng with the MT one?
as for 'new player accessiblity' MT is perfect for that (rules wise).
2) some decent organisation! Ok so MT is a great game but the 18 or so pages of
errata and all the layout sense of a lower order mammal? (IMHO) nooooo waaay!
basically the long night idea sounds cool, altho' the computer virus idea is a
bit of a turkey isn't it? (major IMHO there) COME ON! you CAN do better than
that I've seen you! I realise I'm wandering off the point a bit but why not
just do a decent re-release of MT in a decent format and produce a long night
source book? that way we get a decently produced set of rules (1 set to rule
them all.... one set to bind them....) and the 3 background periods to choose
from i) old 'classic' trav ii) rebellion and iii) long night.
One query.... if we get an 80 year leap in time line can someone tell me how
the rebellion ends...? please?