Traveller Questions

By Adam Naylor ·

TML message #3223From bundle 267All messages with this subject

[Edmund (aka Adam Naylor) is not a TML member, as his account will
disappear soon - please send all responses to both the TML and
[email removed] -- James]

Er I am not sure how to do this, but I have a few questions anyway ......

1) When can a 'mercenary' officer get promoted ? . The book says that they
cannot when the promotion number is listed in parenthises, yet none of them
are (save for garrison) .

2) The referees companion states that the majority of combat troops at tech

14-15 wear battledress and use energy weapons . Yet the only way theses troops
can gain access to the battledress skill is if they are a marine on ships
troops or a commando . Why not say that army and marines from tech 14+
planets gain the battle dress skill on the infantry column instead of vacc
suit ?

3) Merchant Characters : Have no access to stat building skills at all .
More importantly they cannot gain access to Intelligence building skills, or
Jack Of All Trades . Why not in the merchant life have no 2 as Physical
intead of carousing, have no 5 as mental instead of + 1 Edu, and have
the cadence skill column of leader, jot, instruction, and carousing instead
of just carousing .

4) Naval Characters : What does strike, battle, and the others actually mean ?
In the current period of the rebellion I can understand but most naval
characters would have had thier careers before this ? I am sure that strike and
siege missions would have been fairly rare before the rbellion . Could

some one give a description of this for me ?

5) When can naval officers get promoted ?

6) Imperial Mercenaries : Wouldnt they have access to higher tech level
weaponary . Surely the imperium woulndt have thier troops stationed on
planets at that planets tech level (look at the marines in vietnam) .

7) Does the player have to belong to the imperial army . Some planets would
have thier own military forces surely, as would many megacoprs (ling standard

products fit in here)

8) Sailors : Where do sailors fit into the scheme of high tech planets . I
mean I made up a capitol character who got drafted into the wet navy when
he lived on Glisten !!!! Wouldnt the army at higher tech levels cover this ?

9) Where do flyers fit into the world of the high tech planet ?

10) What are the rules for other races in character generation ?

I will post my other questions shortly

I would appreciate any answers quickly cause I loose my account real soon


Thanks in advance ?

Edmund