Re: General Traveller Questions
In reply to #3296 Re: (3288) Re: General Traveller Questions by TML Administrator
Replies:
- #3304 Re: (3300) Re: General Traveller Questions by Robert S. Dean
- #3330 Re: (3300) Re: General Traveller Questions by Rob Miracle
>Question 6 > >Are nuclear weapons illegal for everybody No. Only systems that belong to the Imperium are affected by that Imperial Law. >Question 7 > >When does the imperium interfere in a member worlds affairs . So like when >the mysterious strike assignment from the naval characters generation comes >into it . I would say that any world where there was a political uprising agianst the loyal Imperial supporting goverment. >Question 12 > >It took me an average 5 hours to make up a vehicle . How does Scott Kellog >find the time, I mean geez ..... I can't speak for Scott, but software and spreadsheets come in real handy. >Question 14 > >I tried to make a scout vessel (as the one from the encyclopedia) and >absolutly nothing was acurate . As it turned out the power listed for vessels >in the encyclopedia were on average 3 times the power I worked out for them That is another general complaint of the MT rules. One of the things that bugs me about the ship generation is that you can't build a decient starship below TL14. >Question 15 > >How different is the robot rules in book 8 different from the ones published >in 79 in the best of traveller journal . (Which I have a copy) I am trying to remember those books. I think book 8 was an expansion of the JTAS artical. There was another robot system in one of the Dragon Magazines that we used alot which was totally different. >What does exactly NOE mean ??? Nap Of the Earth. It is used in aircraft which describes flying an aircraft close to the earths terrain. It is typically listed as NOE speed, or the speed in which the craft can fly and make flight adjustments based on the terrain. For example, an FB-111 with it's terrain following radar has a much higher NOE speed than an F-4 without. >1) Officers get promoted once a term, and not dependant on assignments ( >except say garrison . So an army lieut gets promoted on an internal sec) That is true, but the promotion is not automatic. And they only get one promotion every four years. >2) College : 4 yours at college to recieve a pidling extra educ points . How >about instead of gaining educ points, gain levels of academic . So a character >could have studied history, or genetics or something like that at college . Makes sense. Maybe MT-III will include that. >3) Flight School : Is this one year or 4 . Could you spend brownie points >to gain extra pilot skills, The descriptions and tables seem to be different >from each other for advanced characters (I mean in naval academy, flight >school etc) Flight School is 2 years unless you wash out, in which case it is one. You can't just spend brownie points to get skills. You could however, use them to modify your chances to get the skills you role for. >4) Traveller Aid Society . The description in the book isnt all that clear ... >Do travellers members pay for accomodation while travelling, How do they prove >thier identity as a traveller member . Yes, they have to pay. Think of TAS as the AAA of space. There is free information and suggestions on good places to stay and eat. Plus they will get you out of trouble at times. I would assume that TAS issues an ID card. >5) Naval Bases and Scout Bases > >How big is a naval base (very roughly, like how many ships etc) >How big is a scout base (as above) > >Do the staff at bases count as members of the population Base size will vary. See the MT book "Rebellion" for more details. >6) Non Imperial Military Bases : What exactly are they ???? Generic title for military bases for non-imperial worlds, such as the Swords Worlds, etc. Rob Miracle