Re: (3300) Re: General Traveller Questions
In reply to #3300 Re: General Traveller Questions by Rob Miracle
Cites: #3300
>Rob Miracle writes: >>>Question 14 >>> >>>I tried to make a scout vessel (as the one from the encyclopedia) and >>>absolutly nothing was acurate . As it turned out the power listed for vessels >>>in the encyclopedia were on average 3 times the power I worked out for them >> >>That is another general complaint of the MT rules. One of the things that bugs >>me about the ship generation is that you can't build a decent starship below >>TL14. > >Well, it depends on your definition of decent. Personally, I think of 13 as >the bottom end of 'what's militarily useful', given the present Imperial >situation, and TL11 as the bottom end of 'what's commerically useful'. > >What did you mean? Rob, What I ment was that based on the trade and commerce rules and the cost of a ship vs the available cargo/passenger space, you cant build a usable ship. Look at the Vehicals in the MT Imperial Encyolpedia: Air/Raft: TL 15 GCarrier: TL 15 Speeder: TL 15 All Ship's Boats: TL 15 All Star Ship's: TL 15 (Including a Type S scout and a Type A free trader) If it requires TL 15 to build a Free Trader to have that little passenger space and cargo space, there is no way to afford the payments if it is built at a lower TL. Try building a Free Trader at TL 12. The only space vehicals below TL 15 in the IG are the Gazelle Close Escort and its attached gig. They are TL 14. Rob (Miracle)