Re: (3300) Re: General Traveller Questions

By Rob Miracle ·

TML message #3330From bundle 275Read the whole thread (11 messages)All messages with this subject

In reply to #3300 Re: General Traveller Questions by Rob Miracle Cites: #3300
>Rob Miracle writes:
>>>Question 14
>>>
>>>I tried to make a scout vessel (as the one from the encyclopedia) and
>>>absolutly nothing was acurate . As it turned out the power listed for vessels
>>>in the encyclopedia were on average 3 times the power I worked out for them
>>
>>That is another general complaint of the MT rules. One of the things that bugs
>>me about the ship generation is that you can't build a decent starship below
>>TL14.
>
>Well, it depends on your definition of decent.  Personally, I think of 13 as
>the bottom end of 'what's militarily useful', given the present Imperial
>situation, and TL11 as the bottom end of 'what's commerically useful'.
>
>What did you mean?

Rob,
  What I ment was that based on the trade and commerce rules and the cost of a
ship vs the available cargo/passenger space, you cant build a usable ship.

Look at the Vehicals in the MT Imperial Encyolpedia:

Air/Raft:     TL 15
GCarrier:     TL 15
Speeder:      TL 15
All Ship's Boats: TL 15
All Star Ship's:  TL 15  (Including a Type S scout and a Type A free trader)

If it requires TL 15 to build a Free Trader to have that little passenger space
and cargo space, there is no way to afford the payments if it is built at a
lower TL.  Try building a Free Trader at TL 12.

The only space vehicals below TL 15 in the IG are the Gazelle Close Escort and
its attached gig.  They are TL 14.

Rob (Miracle)