Re: (3392) Red Zones

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TML message #3397From bundle 279Read the whole thread (2 messages)All messages with this subject

In reply to #3392 Red Zones by Cynthia Higginbotham Cites: #3392
Most of the RED zones are interdicted because of the Traveller equivilant of
"The Prime Directive".  If the world has a Starport of X and has a population,
it will be a Red Zone.  Even if the population is 0, then it can be interdicted
because of evolving life.  Other Red Zones I have seen include navigational
hazards (Adventure 1, Kinur - Shinothy) and planets that have been Nuked or
have some other deadly hazard.

In the later cases, it is up to the Game Master to determine.  The first
criteria is an automatic.

Rob