Re: Trojan Reach info

By Hans Rancke-Madsen ·

TML message #3407From bundle 279

From: [email removed]
>Subject: (3399) Bugs -- Trojan Reach (not really)
>
>
>Now that I'm back and trying to catch up on my mail....
>
>On 27 Dec, Hans Rancke-Madsen noted that the UWP data for Pax Rulin and Egyrn
>subsectors in the classic adventure _Leviathan_ didn't seem to match
>published data. I used to operate a campaign in Egyrn, and the data doesn't
>seem to be any different between the DGP Digest issue and _Leviathan_.
>However, the "old" sector data on sunbane seemed to be bad, as I recall,
>where some worlds 't even match positions. I think the "new" sector files
>fixed this.

Yes, I was going by the sunbane data which I got a few months
before the Digest issue in question. Since I had made up my own
data for the top half of the sector anyway, I never used the
sunbane data nor bothered to check the Digest data. I'm glad to
hear that it was corrected. Mind you, I'm not surprised that
GDW got it wrong and DGP got it right.

>PS  Interesting thread of discussion. Who wrote Leviathan anyway? It
>had a British feel in the writing ("maneover" drives, etc.). Shows that
>it was a transitional period for Traveller -- remember the "jump message
>torps"?

Yep. Perhaps one could allow smaller than 100 T starships, but
retain the minimum size of one jump unit for a jump engine.
That way you could have a 16 2/3 T message torpedo capable of
jump-6 (or could you? I haven't the Referee's Guide with me, so
I can't check the numbers). How much fuel would it need? Could
it manage two jumps if it had nothing but a computer and a
power plant aboard? (Hmmm... a snag: It would need a type 6
computer, wouldn't it?).


      Hans Rancke
University of Copenhagen
     [email removed]
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                                (after Tom Lehrer)