Guarded Jump Points

By [unnamed sender] ·

TML message #3746From bundle 307

RE: TCS/FFW

I'll be glad to have someone else moderate.  I'd prefer to play TCS, including
the high gaurd ship designing.  That's half the fun...  I'd also prefer to play
(the first game at least) in the published TCS background

I suggest that we bid for the Capital planets in the Island Subsectors:

New Islands Subsector:

Zuflucht      0101 C445720 8 N P
Wellington    0105 C8B0263 A      Controlled by Esperanza No Ocean Refueling
Esperanza     0106 A674ABC B N PG
St. Hilaire   0110 B579763 A N    Controlled by Esperanza
Nebelwelt     0210 C879425 5    G
Gloire        0303 C764567 9    G Controlled by Serendip Belt
Serendip Belt 0503 A000959 C N PG Asteroid Belt
New Colchis   0507 A8959AA C N    Industrialized
Herzenslust   0606 E995765 6    G Controlled by New Colchis
Orphee        0609 X885600 0   P  Interdicted
Topas         0702 D120899 5    G
Elysee        0705 B502532 9 N P  Ice Capped
Besancon      0706 C201341 9 N  G Ice Capped
Berlichingen  0801 D600437 7
Joyeuse       0808 A7899B9 C N  G

Old Islands Subsector:

Sturgeon's Law 0104 DAC1451 6    G Ocean refueling is allowed
Quichotte      0109 E576667 6 N  G Controlled by Joyeuse
Neubayern      0202 A7889C9 C N P
Schlesien Belt 0303 C000367 B N PG Asteroid Belt, Controlled by Neubayern
New Home       0305 A565857 D N PG Rich World
Colchis        0406 B676898 9 N  G
St. Genevieve  0503 C460100 A    G Desert World
Acadie         0605 C868563 9      Controlled by Amondiage
Sansterre      0702 A87A943 C N PG Water World
Achille        0704 E101335 9   P  Ice Capped
Amondiage      0705 A5629A9 C N  G
St. Denis      0803 D735764 7 N PG Controlled by Sansterre

More information later...


RE: Jump Points

Baranski: True...  However, in my opinion, not all systems are organized enough
to have jump points defined, published and guarded.  Cretainly and A or B
starport will, but maybe not C, and probably not D or E.

Steve: In the Imperium, they do.  That's what the Scout Service does.  Note
that I don't believe in Jump points, but id=f they were there, the Scouts would
have maped them 600 years ago.

The Scout Service may have mapped/defined them, but my point is does everyone
actually use them?  Is there anyone hanging around in the lesser systems to
guard them and enforce use of them?  Maybe, Maybe not...

Steve: And your pleasant customs people will be most curious about a ship that
arrived on planet without using a Jump point.  A planetary sensor system should
be able to track any ship within 100 diameters, wherever it arrives.  I believe
NORAD can do that now, By TL9 it should be geedunk.

Given enough resources, you can hide from any scanner.  Also, a Captain needing
privacy would most likely file a flight plan that he was doing some intrasystem
exploring/trading/prospecting, fly past the range of any given sensors, jump
out, do their business, jump back in somewhere in the system, but out of sensor
range, and just motor back to the planet.  There are always ways to get around
customs.

Jim Baranski