Holy Hubcaps Batman!

By [unnamed sender] ·

TML message #4226From bundle 349

Now some of you out there are wondering:
"Just how crazy is this idiot..."

Would you believe...

Atomic batteries to power!
Turbines to speed!

CraftID:	Ground Car, Batmobile, TL7, Cr 202516
Hull:		(9/23) Disp=1, Config=4SL, Armor=6C, Load=8.3, Unload=6.7
Power:		(3/6) Turbine=2.4Mw, Dur=5 hrs
Loco:		(2/4) Wheels=4, P/W=289, Road=368Kph, Offroad=74kph
Comm:		BatRadio=Reg
Sensors:	BatRadar=Dist, BatHeadlights*4, BatInfraRed*2,
		BatLightAmp*2
Off/Def:	Batzooka in BatTrunk
Control:	BatComputer=Model0, Electronic*10, Slave Unit - remote driving
Accom:		BatSeats=Cramp*2, BasicEnv, BasicLS
Other:		Fuel=.8Kl, Cargo=.82Kl Objsize=Sm, EMLevel=Mod

Na na na na na na na na
Na na na na na na na na
Batman!

Scott 2G Kellogg
(The real Batmobile was a custom modified 1958 Thunderbird)
BTW, Bertil, I *really* liked the Bit cage.  Dangerous offensive weapon,
(BoredTreeRat=1)  I can see the reason for the necessary armor. (Factor 20)
Does Johann carry a liscence for that?
Though a STRICT interpretation of the rules would give it an
EMLevel of Moderate.  :-)