TML messages from May 1992

220 messages, in the order of their message numbers.

  1. Revision rises again
  2. Classic Traveller Booklets
  3. Re: Free Traders (again)
  4. Re: Sensors and jammers
  5. Traveller III
  6. Thrusters
  7. I'd like to mug you
  8. Hotel of Death revisited...
  9. Re: Hotel of Death revisited...
  10. Hardpoint sensors and Densiometers
  11. Re: Free (well "cheap") Traders
  12. PBeM Announcement/Second Notice
  13. ramblings
  14. more ramblings...
  15. merchants and pirates and guns, oh my! Not again...
  16. sensor
  17. cheap free traders
  18. Alternate Starship Combat System
  19. Weekend Warrior
  20. more pirates
  21. Trade and Commerce
  22. resolutions...
  23. New Psi Rules - Sorry about the wait!
  24. Handgun Skill Boosters
  25. MegaTraveller hint books?
  26. About Fusion Rockets
  27. Yet more rambles
  28. weapon add-ons
  29. Imperial Lines
  30. Heads up battle display
  31. Re: merchants and pirates and guns, oh my! Not again...
  32. test
  33. test2
  34. fusion rockets...
  35. Spin stabilisation
  36. Re: weapon Add-ons
  37. TCS lessons...
  38. dynamic balancing act
  39. more on weapon add-ons
  40. maglev bearings
  41. arming merchant ships
  42. Weapon add-ons
  43. EMS Spoofing and Cloaking Devices
  44. TCS Tactics
  45. cloaking devices??
  46. Re: Cloaking devices??
  47. Personal Laser Sensors
  48. Re: (4082) TCS lessons...
  49. Re: TCS lessons...
  50. Alternate Starship Combat System
  51. Re: neutrino emmissions
  52. neutrino emmissions
  53. Re: (4091) Re: Cloaking devices??
  54. Quick 2300AD Aliens question
  55. Re: Cloaking devices??
  56. re: Weapon add-ons
  57. neutrinos...
  58. Re: Quick 2300AD Aliens question
  59. pentapods (P-pods)
  60. battle records
  61. Stealth and Cybertech
  62. neutrinos and trade and commerce...
  63. Re: (4100) Cloaking devices??
  64. O ye generation of Fools! (Solomon, _Proverbs_)
  65. Jump Mechanics, Cyber-Interfaces
  66. Ramblings from an off-line GM
  67. Starports
  68. What Are Rules For?
  69. On cybertech:
  70. Metlay's latest tirade...
  71. Tiny Nukes
  72. Re: Cybertechnology
  73. Micronukes
  74. Re: Metlay's latest tirade...
  75. Incomming!
  76. Computers and well starports ....
  77. Re: GM's and Rules
  78. Re: Micronukes (OOPS!)
  79. Metlay launches another tirade (not)
  80. Re: Starports and Re: Small Nukes
  81. cyberpunk interfaces
  82. My Name .....and well starports
  83. Rules and GM's
  84. Re: Starports
  85. A reply to Mark Cook on D&D bashing
  86. trivia...
  87. Challenge:60 and "Assignment: Vigilante" mini-adventure
  88. Unsubscribe
  89. Re: Rules and GM's (again)
  90. House Rules
  91. The 4.5th Frontier War continues...
  92. Re: TML biweekly: Msgs 4069-4082 V26#20
  93. Re: Civilians and Armed Aircraft
  94. Re: Computers
  95. Re: TML nightly: Msgs 4118-4126 V38#13
  96. Re: TML nightly: Msgs 4127-4133 V38#14
  97. hand held computers
  98. My FRP Gaming "Rules"
  99. Re: Computers
  100. TCS game...
  101. Apology
  102. flaming
  103. summer hibernation
  104. Fission Powered Victory!
  105. What's the story on NeoTraveller?
  106. Re: idiots...
  107. Re: Proposed Alternate Starship Combat in Traveller
  108. Re: Armed Aircraft
  109. MegaTrav Cramped Engine Rooms design rule
  110. Re: Proposed alternate starship combat
  111. Re: Cramped engine rooms
  112. Nuclear dampers and alien romance
  113. Re: cramped engine rooms
  114. engine rooms and starship combat...
  115. Addendum to Steve's reply
  116. The Myth of Game Balance
  117. Re: Proposed Alternate Starship Combat in Traveller
  118. Re: (4150) What's the story on NeoTraveller?
  119. Re: (4151) Re: idiots...
  120. Re: (4152) Re: Proposed Alternate Starship Combat in Traveller
  121. Re: RE: (4152) Re: Proposed Alternate Starship Combat in Traveller
  122. News on GDW and an offer to them.
  123. Hmmm....
  124. Vargr and wolves
  125. Re: Cramped engine spaces
  126. Re: Nukes and Alien Romances
  127. The Hard Times Virus
  128. Re: Nuclear dampers
  129. Stories posted on the TML
  130. Fuel Leaks and Add-On Armor
  131. RE: Jump drive in Megatraveller
  132. Re: Cramped Engine Spaces
  133. fuel and armour
  134. Re: (4158) Re: cramped engine rooms
  135. Re: (4157) Nuclear dampers and alien romance
  136. Re: (4159) engine rooms and starship combat...
  137. Re: Proposed alternate combat (Forward from Rob Dean)
  138. odds and ends...
  139. Re: Fuel and armor
  140. Virus in our future, alas
  141. Re: Fuel and Armor
  142. Hot Rod Lincoln
  143. Re: Nuclear dampers, aliens and ancients
  144. Re: Armed Aircraft
  145. Funny Little People in Fuzzy Suits
  146. Re: Hmm....
  147. Stories
  148. Re: TML nightly: Msgs 4185-4190 V39#1
  149. Re: Stories
  150. engine rooms, etc.
  151. hydrogen, nitrogen, and ammonnia
  152. sex and dampers...
  153. Ronny and the Daytonas
  154. (no subject)
  155. Dampers and Romance and Viri, oh my
  156. Muzzle Energy
  157. Multiple responses
  158. Ancients...
  159. megacorps & tech progress
  160. 2G Kellogg's cars...
  161. Re: (4193) Re: TML nightly: Msgs 4185-4190 V39#1
  162. 3D Traveller
  163. Nuclear dampers and sexual cues
  164. The Grandfather Story (BHA-HA-HAW!!)
  165. Hard Times, TNE and other fiction
  166. The 4.5th Frontier War (Chapter 2, Part3)
  167. More Silly Stuff (Stanley Steamer)
  168. Things are getting *WEIRD* here in Auburn!
  169. Grav tank -vs- Tech level 1
  170. Demographics
  171. Virus my *ss!
  172. The Playmates... :-)
  173. ships of the black war, and others
  174. Silly Vehicles
  175. Copyrights
  176. Megahard Times
  177. Copyright?
  178. Starship combat
  179. spinal mounts...
  180. The Hondelles... :-)
  181. Holy Hubcaps Batman!
  182. Ancient Theories
  183. New ship design
  184. Re: Ancient Theories
  185. Silly Vehicles? How about a Ford Pinto?
  186. Re: (4219) Silly Vehicles
  187. Re: (4215) Demographics
  188. Tools in C using X?
  189. Imperial News Service?
  190. stories, mail bounce to ireland
  191. neural jacks technology
  192. (no subject)
  193. Re: Cramped Engine Rooms
  194. Lucans Secret Weapons
  195. Traveller News Service
  196. Various stuff about last night's postings
  197. Jump Drives in MegaTraveller - a minor tweak
  198. Is there still a Swedish Bikini Team in 1121...?
  199. Use of Dean Designs
  200. Revenge of the Silly vehicles...
  201. Flying saucers? or magic pizzas?
  202. Pizzas
  203. Computers
  204. Jump Shuttles & Tenders
  205. My entry in the silly vehicle contest
  206. Re: Jump shuttles
  207. Re: Community ressources
  208. Long running TCS campaigns
  209. Assignment: Vigilante
  210. Oh, No! More Wildstar!
  211. Oh, No! More Wildstar!
  212. Jump Shuttles & Tenders
  213. Why Navies Got Smaller?
  214. WARNING: Incoming tirade (silly vehicles and Imperial Lines)
  215. Like EXCELLENT! Dude!
  216. Fighting ships and navy budgets.
  217. ...in case anyone's wondering....
  218. Stories on the TML -- The Imperial Advisor
  219. Funnly little people in fuzzy suits
  220. Back again - new address