hi,
CraftID: Heavy Cruiser, Type BQ, TL=F (High Stellar), MCr74690.6
Hull: 45000/112500, Disp=50,000, Config=3AF, Armour=75G
Power: 3334/6667, Fusion=900000Mw, Duration=14/42 (36/108 if jump fuel used)
Loco: 3150/6300, Jump=6,
NOE=0, Cruise=0, Top=0, Agility=0
Commo: Meson=3xSystem, Radio=3xSystem, Laser=3xSystem, Maser=3xSystem
Sensors: PassiveEMS=3xInterstellar, ActiveEMS=3xFar Orbit,
EMSJammer=3xFar Orbit, Neutrino=3x10kw, Densitometer=3xHighPen/1km
ActObjScan= Rout, ActObjPin= Rout,
PasObjScan= Rout, PasObjPin= Rout,
PasEngScan= Simp, PasEngPin= Rout
Off: ParticleAccel = 082, MesonGun = T90
Batt 031 Batt 150
Bear 031 Bear 140
PlasmaGun = x65, FusionGun = xA9
Batt 051 Batt 051
Bear 041 Bear 041
BeamLaser = xx9, PulseLaser = xx7
Batt 005 Batt 001
Bear 004 Bear 001
Missiles = xA7
Batt 033
Bear 033
Def: DefDM=+8, MesonScrn=9, NuclearDamper=9, BlackGlobe=4
Repulsor = x90, SandCaster = xx94
Batt 050 Batt 0058
Bear 040 Bear 0047
Control: Computer=3x9fib, Panel=50,000xholodynamic linked
Special=100xheadup holodisplay, 2xlarge holodisplay
Environ=basic env, basic ls, extend ls, grav plates, inertial comp
Accom: Crew=353, StateRooms=360
Other: Cargo=28446, Fuel=150000, JumpFuel=236250
ObjSize=Large, EmLevel=Moderate, ECP
Fuel Scoops Integral
Comments: The new class of heavy attack cruisers carries a very wide variety
of weaponary and mounts a formidable defensive arrangement. It is
capable of one jump 6 and carries integral fuel scoops for wilderness
refuelling. It featues the latest communication and sensor equipment
known to imperial scientists allowing for the early detection and
elimination of emeny fleets. The modular construction methods
imployed allow for easy maintance and upgrade of the built-in
facilities.
This class of ships has a balanced offensive/defensive capability
that far exceeds that of other ships of equivalent size and jump
capability.
Thus spoke the glossy brochure handed out to the fleet admirals on the new
projects division. Nobody seemed to realise that the ship lacked any form
of maneuver drive, that it would thus be incapable of aiming its spinal
mount and of evading emeny fire! Despite this small short coming the navy
ordered three prototypes to be built for evaluation purposes. Each of the
different modules were contracted out to different developers and nobody
reported the total lack of locomotion. It wasn't until the prototypes
were produced and the final slot the modules into place stage was reached,
until the small flaw was detected. The prototypes were completed anyway
and towed into orbit and left there as a heavy system defense orbitting
platform. In this role they serve admirably defending local shipping
from the evil pirate fleets that always seem to appear right next to these
capable vessles (and that get blasted away).
How's this for an entry into the stupid ships contest?
It can go into either the worst ship class or the worst immobile class.
(it is really a ship since it carries a lovely jump drive, it can even use the
drive to escape from possible danger should it start losing a battle against
the evil pirate hordes ;-).
Pauli
Paul Dale | [email removed]
Department of Computer Science | [phone removed]
University of Queensland |
Australia, 4072 | The virus has infected my brain,
| copy it to yours too.