re: TML nightly: Msgs 4394-4394 V40#20

By Blair Haworth ·

TML message #4398From bundle 365

o	The triumph of MT was the integration of High Guard and Striker into one
	compatible design system.  This triump was also the failure of the game,
	because the design process is now several orders of magnitude more
	difficult then in Classic Trav.  This is one of the reasons people have
	tended to shun the game, opting to play RPG's that don't burden the Ref
	with such a difficult design system (or often, with no design system
	at all).

          Hear, hear.  Does anyone else out there still fool with
          _High Guard_?  Owing to circumstances - feeding the Time
          Vampires in grad school - I drifted away from organized
          Travelling awhile back, but I still use the design system
          as a means of doodling; you can flesh out ideas without the
          heroic endeavor required by MT.  The USP is a lot easier to
          grasp than the current format, to boot.