Air Raft Power Plant Comparison Study

By [unnamed sender] ·

TML message #4397From bundle 365Read the whole thread (2 messages)All messages with this subject

Replies:
Colin sez:
}Scott Kellogg:  Man with too much time on his hands

Well...  Maybe.
How about a little power source comparison study...

CraftID:  Apgea Air/Raft, TL12, Cr 6965
Hull:     (9/23) Disp=1, Config=6USL, Armor=1F
          Unload=482Kg, Load=800Kg
Power:    (1/1) FuelCell=117Kw, Dur=8/24
Loco:     (1/1) StdGrav=1t, MaxAccel=.25G,
          NOE=40, Cruise=225, Top=300
Comm:     Radio=VDist
Sensors:  AW-RADAR=Dist, Headlight*2
Off/Def:  -
Control:  Electronic*2
Accom:    Seats=Adequate*4, BasicEnv
Other:    Fuel=90liter, Cargo=312kg(1.2Kl), Objsize=Sm, EMLevel=Mod

CraftID:  Dal Air/Raft, TL12, Cr 4833
Hull:     (9/23) Disp=1, Config=6USL, Armor=1F
          Unload=756Kg, Load=800Kg
Power:    (1/1) IC=117Kw, Dur=3.14hrs
Loco:     (1/1) StdGrav=1t, MaxAccel=.25G,
          NOE=40, Cruise=225, Top=300
Comm:     Radio=VDist
Sensors:  AW-RADAR=Dist, Headlight*2
Off/Def:  -
Control:  Electronic*2
Accom:    Seats=Adequate*4, BasicEnv
Other:    Fuel=44liter, Objsize=Sm, EMLevel=Mod

CraftID:  Chalmers Air/Raft, TL12, Cr 4885
Hull:     (9/23) Disp=1, Config=6USL, Armor=1F
          Unload=548Kg, Load=800Kg
Power:    (1/1) ImprovedIC=117Kw, Dur=8hrs
Loco:     (1/1) StdGrav=1t, MaxAccel=.25G,
          NOE=40, Cruise=225, Top=300
Comm:     Radio=VDist
Sensors:  AW-RADAR=Dist, Headlight*2
Off/Def:  -
Control:  Electronic*2
Accom:    Seats=Adequate*4, BasicEnv
Other:    Fuel=52liter, Cargo=200Kg(1Kl) Objsize=Sm, EMLevel=Mod

CraftID:  Wrgate Air/Raft, TL12, Cr 5145
Hull:     (9/23) Disp=1, Config=6USL, Armor=1F
          Unload=678Kg, Load=800Kg
Power:    (1/1) Diesel=117Kw, Dur=8hrs
Loco:     (1/1) StdGrav=1t, MaxAccel=.25G,
          NOE=40, Cruise=225, Top=300
Comm:     Radio=VDist
Sensors:  AW-RADAR=Dist, Headlight*2
Off/Def:  -
Control:  Electronic*2
Accom:    Seats=Adequate*4, BasicEnv
Other:    Fuel=31liter, Cargo=91kg(.8Kl), Objsize=Sm, EMLevel=Mod
          (I don't like the Diesel engine as presented.  I divided
          the weight and fuel consumption of the listed values by
          2.  This reconciles it with the diesels in COACC, and my
          view of diesels in general.)

CraftID:  Agora Air/Raft, TL12, Cr 5340
Hull:     (9/23) Disp=1, Config=6USL, Armor=1F
          Unload=483Kg, Load=800Kg
Power:    (1/1) Turbine=117Kw, Dur=8hrs
Loco:     (1/1) StdGrav=1t, MaxAccel=.25G,
          NOE=40, Cruise=225, Top=300
Comm:     Radio=VDist
Sensors:  AW-RADAR=Dist, Headlight*2
Off/Def:  -
Control:  Electronic*2
Accom:    Seats=Adequate*4, BasicEnv
Other:    Fuel=62liter, Cargo=255Kg(1.1Kl) Objsize=Sm, EMLevel=Mod

CraftID:  Hpcvss Air/Raft, TL12, Cr 4950
Hull:     (9/23) Disp=1, Config=6USL, Armor=1F
          Unload=305Kg, Load=800Kg
Power:    (1/1) ExothermicPowerCell=117Kw, Dur=6hrs
Loco:     (1/1) StdGrav=1t, MaxAccel=.25G,
          NOE=40, Cruise=225, Top=300
Comm:     Radio=VDist
Sensors:  AW-RADAR=Dist, Headlight*2
Off/Def:  -
Control:  Electronic*2
Accom:    Seats=Adequate*4, BasicEnv
Other:    Fuel=451Liter(Exothermic Fuel), Cargo=44kg(.73Kl),
          Objsize=Sm, EMLevel=Mod
	  Note:  Fuel *EXTREMELY* volatile

CraftID:  Minerva Air/Raft, TL12, Cr 5828
Hull:     (9/23) Disp=1, Config=6USL, Armor=1F
          Unload=434Kg, Load=800Kg
Power:    (1/1) MHDTurbine=117Kw, Dur=8hrs
Loco:     (1/1) StdGrav=1t, MaxAccel=.25G,
          NOE=40, Cruise=225, Top=300
Comm:     Radio=VDist
Sensors:  AW-RADAR=Dist, Headlight*2
Off/Def:  -
Control:  Electronic*2
Accom:    Seats=Adequate*4, BasicEnv
Other:    Fuel=41Liter, Cargo=325Kg(1.2Kl) Objsize=Sm, EMLevel=Mod

CraftID:  Agwebbs Air/Raft, TL12, Cr 7485
Hull:     (9/23) Disp=1, Config=6USL, Armor=1F
          Unload=678Kg, Load=800Kg
Power:    (1/1) HydrogenCombustion=117Kw, Dur=19/58
Loco:     (1/1) StdGrav=1t, MaxAccel=.25G,
          NOE=40, Cruise=225, Top=300
Comm:     Radio=VDist
Sensors:  AW-RADAR=Dist, Headlight*2
Off/Def:  -
Control:  Electronic*2
Accom:    Seats=Adequate*4, BasicEnv
Other:    Fuel=181Liter, Cargo=100kg(.83Kl),
          Objsize=Sm, EMLevel=Mod
          (Note this breaks the minimum powerplant size for
          Hydrogen Combustion engines, but it is 4 tech levels
          above that of it's introduction, so I figure it's ok.)

CraftID:  Fgssu Air/Raft, TL12, Cr 7065
Hull:     (9/23) Disp=1, Config=6USL, Armor=1F
          Unload=300Kg, Load=800Kg
Power:    (1/1) SolarCell=115Kw
Loco:     (1/1) StdGrav=1t, MaxAccel=.25G,
          NOE=40, Cruise=225, Top=300
Comm:     Radio=VDist
Sensors:  AW-RADAR=Dist
Off/Def:  -
Control:  Electronic*2
Accom:    Seats=Adequate*4, BasicEnv
Other:    Cargo=500kg(1.4Kl), Objsize=Sm, EMLevel=Mod
(Who needs headlights in CA when the sun's shining? :-)

CraftID:  Mihi Air/Raft, TL12, Cr 430,835
Hull:     (9/23) Disp=1, Config=6USL, Armor=1F
          Unload=800Kg, Load=800Kg
Power:    (1/1) Battery=512Kw*hrs, Dur=4.4hrs
Loco:     (1/1) StdGrav=1t, MaxAccel=.25G,
          NOE=40, Cruise=225, Top=300
Comm:     Radio=VDist
Sensors:  AW-RADAR=Dist, Headlight*2
Off/Def:  -
Control:  Electronic*2 (103?) Would a battery REALLY require all
          that much control?
Accom:    Seats=Adequate*4, BasicEnv
Other:    Objsize=Sm, EMLevel=Mod
Variant:  Using Michael Hughes variant battery cost rule she comes
to 8717 Cr.  (Divide battery cost by 100)

Scott 2G Kellogg
Bonus points to those who can figure out the naming system on this one!