Get on with it already.

By X Visser ·

TML message #4713From bundle 397

I concurr with Wildstar. We are wasting our time with GDW. They will not make a
set of rules with a consistant enough logic to be truly playable, nor a
background where science is anything but a gimmick. If, for some reason, you
disagree, simply scan their recent `efforts'. T2K2 is a hack at best, and, as
usual, all the effort put into DC is wasted by mating it to a forty-minute rule
system (the forty being all that it would take for an average gamer to invent
by himself).

Instead, why not make a system-independent background? All we'd need is a world
generation base (what I've read of Gamba subsector simply points at the need to
fix the one used), a few guidelines as per the direction it would go. I would
suggest Library Data format, but map-based, or society-based would do as well.

There are lots of game systems that can do Sci-Fi, but none, it seems, with a
decent enough universe to bother doing it in. That, it would seem, is the niche
that needs to be filled. Rules really aren't that hard, especially if you are
willing to be a little flexible. It's the data that's the killer.

- -Hans I