G-rating

By [unnamed sender] ·

TML message #5586From bundle 467Read the whole thread (2 messages)All messages with this subject

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Several people are interested in allowing combat G-ratings of at least 6G
above the base 6G that can be compensated.  All arguements have thus far
referred to aircraft pilots pelling 6-9G turns and such for short periods
of time.

One thing perhaps overlooked is that all of your crew on a star vessel may
not be strapped into acceleration couches at the moment the pilot wants
the ship to dance on it's tail and flip out of harms way.  During combat
in space are we assuming that all crew are in G-suit equiped Vacc-suits
and remain in acceleration couches to do all their work?  Are acceleration
couches factored into crew space for all crew in starship construction
rules?

On another topic:

Anyone know what kill range you would have with a missile equiped with
an anti-matter warhead (either impact, proximity or 2300'ish DET Laser)?

How can a missile with a small computer hit a fast ship with a large
computer when you factor in computer differences on the High Guard to-hit
tables etc.  Surely you can build ships that can't be hit especially
when you have self guiding missiles that don't use the firing ship's
computer rating.

Just got TNE from the local shop $49.95 on the shelf ($45 for me being a
regular customer) which is fairly cheap considering air mail costs and
the current US exchange rate.

Bruce...            [email removed]