Missiles
Replies:
- #5604 Missiles and Drives and Such by Derek Wildstar
- #5623 Re: Missiles by Bertil Jonell
- #5652 Missiles and fusion rockets, etc by Leonard Erickson
I hate to burst peoples' bubbles, but *no* HE or HEAP missiles will be used in ship to ship combat. There are 3 velocities one has to consider: 1. closing velocity 2. the velocity at which the *kinetic* energy of 1 kilo of *anything* exceeds the energy release by detonating 1 kilo of your best high explosive. 3. detonating velocity. This is the speed at which a detonation wave propogates thru a high explosive. I can just about *guarantee* that detonating velocity is *far* below closing velocity. Which means that shaped charges are useles, as the missile impact will be moving faster than the detonation of the explosive. This kills HEAP and doesn't help HE much either. And I'm willing to bet that velocity #2 is below closing velocity in most cases as well. Which again makes HE a waste of time! I suggest that when evaluating kinetic kill weapons for use against ships, you look into the studies done on protection against meteorites. You *don't* want heavy armor. You want something thin and replaceable. The idea is that small objects will vaporize themselves and a portion of the foil shield, but that there's enough space between the "foil" and the real hull that the fireball won't contact it. This only helps for projectiles rather smaller than we'd be using. So you are going to have the "cannister" projectiles "cratering" the hull. And if they punch through, they'll either create one *hell* of a shock wave in the atmosphere of the ship, or keep punching holes in anything that gets in their way until they are slowed to bullet velocities, or have completely vaporized. Your several inches of armor could result in *more* damage than an *unarmored* vessel would recieve, simply because more of the projectiles KE would be transferred to the vessel! Also check the railgun studies. I seriously doubt that the tank studies apply when dealing with projectiles that are several orders of magnitude faster *and* several orders of magnitude heavier. The railgun studies are getting into the low end of the velocity range. Only studies of meteor craters deal with KE values we have here. *Very* rough calculations follow based on the estimated energy release that created the Barringer Crater in Arizona, and the cube-root-of power crater size formula. (Barrinnger Crater is 1.2 km in dia, and estimated that it took 7.1e22 ergs to create) For a 5 ton projectile, V (g-hr) (m/sec) KE(ergs) (% of BC) kilotons diameter(meters) 1 3.528e3 3.112e19 .04 .7 kT 91 2 7.056e3 1.245e20 .18 3.0 kT 145 3 10.584e3 2.801e20 .39 6.7 kT 190 4 14.112e3 4.979e20 .70 12 kT 230 5 17.640e3 7.779e20 1.1 19 kT 267 6 21.168e3 1.120e21 1.6 27 kT 301 7 24.696e3 1.525e21 2.1 37 kT 334 8 28.224e3 1.991e21 2.8 48 kT 365 9 31.752e3 2.520e21 3.5 60 kT 394 10 35.280e3 3.112e21 4.4 75 kT 423 11 38.808e3 3.756e21 5.3 90 kT 451 12 42.336e3 4.481e21 3.3 110 kT 478 47.8 168.522e3 7.1e22 100 1.7 MT 1200 :-) These figures should give an idea of just what sort of forces we are discussing. No *possible* chemical explosive will even be noticed in this sort of energy release. BTW, for a 5 *gram* projectile, we get 1 millionth the energy, or 1/100th the diameter. So change the diameters above to cm. Which means that 5 gm projectile (a BB) at the veocity give by a mere 1 g for 1 hour, will blast a 91 cm crater in solid rock. And likely do something similar im armor. How many 5 gm BBs can a 7 ton missile carry and how large a volume will they fill at "optimum" dispersal? This may seem extreeme for a "mere" 7/10ths of a kilo of TNT equivalent. But don't forget that is has a *much* higher brisance and is concentrated on a *much* smaller area. (and 5 kilo projectiles are 1/1000th energy and the craters are 1/10th the size :-) - -- uucp: [email removed] Internet: [email removed]