TNE Errata

By Kerry Harrison ·

TML message #5666From bundle 473All messages with this subject

     Someone was asking for submissions on errata for TNE a while back, I
     found this on GEnies, thought it might be useful.

     ======
     Games RoundTable
     Category 11,  Topic 4
     Message 30        Sun Jun 13, 1993
     M.GELINAS [Geo]              at 04:04 EDT

     I previously sent the following to a number of people by e-mail.  I
     post it here for the benefit of all.

     Comments on Traveller: The New Era

     Opening comments:

     Overall, Traveller: The New Era (TNE) is an excellent product.  The
     writing is well done, information sections are concise and
     informative, and the rules are remarkably detailed.  The artwork if
     very good overall.  Some of the art is mediocre, and some of the art
     was borrowed from previous products, but most of the work was good,
     and there were a number of excellent pieces, including both the front
     and back covers.

     I have made this overall observation up front, because the remainder
     of this review will be general comments intended to improve an already
     excellent product.  It is ever my intent to offer constructive
     criticism to make Traveller a better game.  Therefore for each item
     which I feel is a problem, I will offer a solution.  Since most of
     these solutions will be similar, I will summarize them here and use an
     abbreviated form in the text to save space.

     My recommended solutions area:

     Errata sheet - it is extremely difficult to produce a product the size
     of TNE without some errors creeping in.  I recommend that an errata
     sheet be published and made available to players. This sheet should
     also be printed in Challenge magazine and included in the TNE Deluxe.

     Chart book - I recommend that some of the more important charts be
     reprinted in a small (16 page or so) booklet form and include in TNE
     Deluxe or be included in a TNE Screen. (I know that GDW is no longer
     doing folios, but I think the demand for a TNE screen would warrant
     the production of this product)

     Revised Character Generation Worksheet - I recommend a few things be
     added to the Character Generation Worksheet.  It could be included in
     Deluxe TNE or printed in Challenge.

     Page 17 - Homeworld Random Generation Table:  the DM chart is on the
     next page making it easy to overlook and difficult to use.
     Recommendation - put on the same page in Chart Book.

     Page 18 - Homeworld DM Table - with a DM of +9 for characters in the
     wilds, it is not possible with a 2D6 roll to get a starport class D.
     This will result in a lot of starport class X for characters in the
     wilds.  While this is probably representative of the types of
     starports there, it is probably not representative of the types of
     worlds that the PC's will come from in the wilds.  Recommendation -
     add a statement that the referee can lower the DM for the wilds or
     mandate a specific starport. Errata Sheet.

     Page 18 - Homeworld DM Table - The DM for Old Expanses is HIGHER than
     for a Pocket Empire.  Recommendation: This should be reversed. Errata
     Sheet.

     Page 18 - Homeworld Characteristic Description Table - while specific
     descriptions for specific numbers can be found in the world building
     section, no such correlation can be found anywhere for government
     Type.  Below is my supposition:

     Description   Code Normal         Code Wilds
           Low Gov       0 - 3              0 - 3
           Mod Gov       4 - 5              4 - 5
           High Gov      6 - 8              6 - 7
           Ext Gov       9 +                8 +

     Since the only difference between Normal worlds and Wilds worlds
     occurs at 8+, a uniform table could be built by making the Wilds
     descriptions correspond to the normal description.

     Recommendation: Errata Sheet.

     Page 19 - Homeworld Effects on Attributes - buried in text.
     Recommendation - Table in Chart Book and Note on Revised CG Worksheet.

     Page 23 - Background Skills - not noted on Character Generation Sheet.
     Recommendation - Note on Revised CG Worksheet.

     Page 24 - Default Skills - buried in text.  Recommendation - Table in
     Chart Book and Note on Revised CG Worksheet.

     Page 57 - Table of Ranks - Military Ranks - At only 1 promotion per
     term, it will take a significant number of terms to achieve a higher
     rank in military. While this may be reasonable for officers, it is not
     for enlisted. Recommendation - Use shorter enlisted rank structure as
     per T2K2.  Errata Sheet.

     Page 94 - Wilds careers - Recommend adding a Psionic Priesthood career
     and a Survivalist Career.  The latter at least is one a PC in the
     wilds would probably be interested in.  Publish in Challenge or in
     Deluxe TNE.

     Page 172 - Ershur Data - the TPPG data for Towering has been shifted
     to the left.  Recommendation - Errata Sheet.

     Page 186 - Step 4 - The planetary density table is way over on page
     190.  Recommend adding a note.  Errata Sheet.

     Page 186 - World Size 2D6?  Have you dropped the -2? Recommendation -
     Errata Sheet (if appropriate).

     Page 186 - Tech Level DM tables - From B on down, some of the columns
     have been shifted.  The DM's for Atmosphere appear under World Size.
     The -2 for one of the governments is also shifted.  Recommendation -
     Errata Sheet.

     Page 187 - Has Lo been changed to a population of 4-? Recommendation
     if not - Errata Sheet.

     Page 188 - Should Population of 0 be classified as Incidental to
     coincide with the Homeworld Generation Table? This table also shows a
     Population of 4 as Moderate which conflicts if Lo has been changed to
     Pop of 4-. Recommendation - keep Lo at 3-, make Pop 0 incidental -
     Errata Sheet.

     Page 189 - World Law Level 6 - "All Firearms except Firearms"
     Recommendation - change the last firearms to rad "Shotguns".  Errata
     Sheet.

     Page 189 - World Physical Data - describes a Hydrographics of 3 as
     "Dry" this should be "Wet".  Recommendation - Errata Sheet.

     Page 201 - Fuel - Discusses multiple fuel vehicles, but none are
     listed in the book.  Recommendation - if any of the vehicles in the
     book can use multiple fuels, add codes by Errata Sheet.  If not,
     publish some multiple fuel vehicles in a future product.

     Page 228 - 229 - Starship Encounters - The DM's for ship encounters in
     the Wilds would seem to produce an alarming number of Vampire ships.
     Recommendation - adding note to the effect that the referee should not
     feel obligated to implement a vampire, but treat the encounter as "No
     Encounter" if he choses.  Errata Sheet.

     Page 237 - There are some worlds which do not have any trade codes.
     This page does not indicate which table should be used in such a case.
      Recommendation - add a note that if a world has no trade codes, use
     the last table.  Errata Sheet.

     Page 258 - Recommend creating a set of charts showing the effects of
     different power levels for psionic skills - Chart Book.

     Page 261 - Last paragraph in second column should probably have "Main
     Armament" in italics in front of it. Recommendation - Errata Sheet.

     Page 262 - Observation - I think LSP modeled their guard bot after
     Zhodani Warbots.

     Page 302 - Vehicle Collision Examples - (95 x 2)/10 = 19 not 35.
     Recommendation - Errata Sheet.

     Page 349 - Missiles are now riotously expensive.  Recommend adding
     standard HE missiles in Starship Combat Game and Technical
     Architecture.

     General Recommendation - create a supplement "Small Arms of the
     Universe". Also, I would like to see the return of the 9mm ACR - it
     was one of my favorite types of weapons since Mercenary.

     Page 357 - Grenades - Does not list 4cm Ram grenades for use with
     weapons with integral grenade launchers. Recommendation - list on
     Errata Sheet.

     Page 358 - Armor - Reflec has disappeared.  With the new lower
     penetration personal lasers, most armor will stop lasers.  However, it
     would be handy to have an armor specifically designed to stop lasers.
     Given an armor value of 0, reflec could do this.  You might lower the
     price some to make it more cost effective.  Recommendation - return
     reflec with an armor value of 0 and lower price.  Errata Sheet.

     Page 359 - Armor - The combat environment suit has no associated
     helmet.  Such a suit should have a visored helmet which does not
     appear on the table until TL 10. Recommendation add a visored helmet
     at TL 9 (AV 1 is fine) for the Combat Environment Suit -or- make it an
     integral part of the suit adding H (head) to the coverage codes.
     Errata Sheet.

     Page 368 - Free Trader Damage Tables - You have 5 - 9 listed for the
     Cargo Hold, but then later you have 5 - 13 listed for Eng.  Then you
     have 17, 18, and 20 with nothing. Recommendation - Errata Sheet.

     Page 375 - Survey Ship Damage Tables - what is area 12's internal
     damage? Recommendation - Errata Sheet.

     Page 376 - Subsidized Liner Damage Tables - 13 is duplicated.
     Recommendation - Errata Sheet.

     Page 377 - Merc Cruiser Damage Tables - 12 is duplicated.
     Recommendation - Errata Sheet.

     Character Sheet - has no place for Homeworld Starport. Recommend
     adding to updated Character Sheet.

     Character Sheet - recommending adding a back for such items as
     equipment weapons, contacts.  Currently, I am copying the back of the
     DC character sheet for use with TNE and find it works quite well.

     Note:  The comments about missiles were written before Dave Nilsen
     sent a comment about missiles in TNE.  I have come to accept his
     ruling on this.

     Yours for Traveller,

     Geo
     ======

     Also, I've noticed that the TNE rules only list RAM Shoot-Through
     Grenades.  It seems that the regular Hand Grenade variety got left
     out.

     Kerry Harrison
     [email removed]