Background Material 1/3

By Jeff Zeitlin ·

TML message #5842From bundle 484

  I was in a weird mood last weekend.  A friend had rented "Gumball
  Rally" (I think that was the title), and during the after-movie
  gab session, we somehow got onto the subject of the America's Cup
  yacht race, and from there, to Traveller (no, I don't remember
  how.  You don't stay sober with my friends when you watch
  something like Gumball Rally.  Or Spaceballs).  The idea for a
  (type Y modified) Yacht Race was played around with.  So, this
  afternoon, the idea hit me again (I was totally sober - the NYPD
  doesn't approve of people being inebriated on duty - not even
  civilians), and I thought "Why not?"  So, the following is
  reprinted with permission.  Lines of "==========" represent page
  breaks.  Some background not given in the Stellar Seas article:

  The Glisten Cup was created in 1148 as a cooperative effort among
  several of the economically strong planets and the Regency Office
  for Economic Development as a way to encourage economic activity
  (tourism) that would lift the Regency out of the post-Collapse
  depression.  Coupled with public works projects throughout the
  Regency, and the increased trade with the other Spinward States,
  the effort succeeded.  Because of the duration of the race, it
  was decided that running it annually was impractical.  A
  four-year cycle (as needed) was felt to provide the desired
  stimulus, and result in a manageable race system.  An attempt to
  discontinue the race after the 1164 running resulted in such
  protests against what had turned out to be a popular sporting
  event that the Regency and the Coordinating Committee
  acknowledged that it had passed into "tradition."  The 1168 race
  was a casualty of the decision and the protests, but the race
  returned in 1172, with news coverage in all of the Spinward
  States.  The twelfth running in 1196 saw the team from Dinomn win
  with an extremely unorthodox design, but protests from every
  other participating team caused the results to be voided, and it
  was announced that the Coordinating Committee would reexamine and
  revise the rules for the 1200 race.  Unfortunately, the Committee
  could not agree on rules in time to allow for proper
  qualification races to occur, and the 1200 race went by the
  wayside.  On 180-1200, the Committee announced that they had come
  to a virtual agreement on new rules for the 1204 race, and that
  they expected that the new rules would be published within the
  next 50 days.

  Currently, the Committee is debating whether to permit teams from
  outside the Regency to participate in the 1208 running of the
  race.

          GLISTEN,211-1200     -     The       3. The following changes to
          following are  the  rules  and     the  standard   Yacht   design
          rationales   for   the    1204     shall be made:
          Quadrennial Glisten Cup  race.       a) The maximum interstellar
          They are  reprinted here  with     capability      shall       be
          the permission of the  Glisten     restricted to Jump-3.
          Cup Coordinating Committee and       RATIONALE:  This  virtually
          Stellar Seas, the Magazine for     mandates that strategic  route
          the    Fun-Loving    Spaceman.     planning be practiced.   There
          Additional information on  the     are  several   areas  of   the
          Glisten  Cup,  including  past     Spinward Marches  Sector  that
          winners and race rules, can be     are  inaccessible  to   Jump-3
          found  in  the  Third  Quarter     ships,    requiring    detours
          1200 issue of Stellar Seas.        around  them.    Additionally,
                                             it requires  that  lower-grade
              1204 GLISTEN CUP RULES         starports be visited en-route.
                                               b) Streamlined  hulls shall
            1. The  race  for the  year      be     permitted;     airframe
          1204 shall  be from  the  main     designs shall be prohibited.
          starport   at  REGINA  to  the       RATIONALE:   An    airframe
          main starport at GLISTEN.  The     design  is   perceived  by   a
          ship that  arrives in  minimum     majority of  the Committee  as
          time shall win.                    providing  too   much   of   a
            RATIONALE: The  Glisten Cup      performance    advantage    in
          race is  designed to  generate     Wilderness           Refueling
          interest in  stellar  yachting     maneuvers.        Streamlining
          among  the  public.    A  race     enables those same maneuvers.
          remaining in  one system  does       c)  Fuel  Purifier  Plants,
          not  present  the  opportunity     if   installed,   shall    not
          for  participating   yachtsmen     require less than   six  hours
          to exhibit their  skills in  a     to  purify  the  entire   fuel
          variety     of     conditions.     supply.  Fuel Purifier  Plants
          Additionally, the presence  of     are not required.
          de  facto  celebrities  in   a       RATIONALE: Previous designs
          system will  have  a  positive     have had extremely large FPPs;
          effect on  tourism.   This  is     the  Committee   recalls   one
          encouraged  by   the   Regency     instance where the FPP is  one
          Office      for       Economic     ship  exceeded  the    maximum
          Development.                       that another ship could carry.
            2.  All  vessels  competing      This restriction  was  imposed
          for  the   Regina  Cup   shall     to ensure  that there  was  no
          fundamentally    conform    to     way to  design a  ship with  a
          Regency standards for a  200dt     set  of  components  that  was
          (type Y)  Yacht, except  where     guaranteed to  outperform  any
          noted in these rules.              other      combination      of
            RATIONALE:  The 200dt Yacht      components.
          is large enough  to require  a       4.  Race  travel    through
          team to  operate it,  yet  not     Code  Yellow  or    Code   Red
          large enough  to  prevent  the     travel    zones    shall    be
          skills  of  all  team  members     prohibited.

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