Re: Lo-tech moon shot
In reply to #5901 RE: Lo-tech moon shot by Bruce T. Ritchie, P.S.C. Electronic Media Coordinator
Replies:
- #5904 Lo-tech moon shot by Bertil Jonell
> Subject: Lo-tech moon shot > Problem: 1-5 Individuals of tech 6-8 stranded on an earth type world at TL0, > their only means of returning to civilisation is to get to the TL15 vessel on > the planets moon. > Question: Given time (assuming anagathics if nescessary) could a ship be > built to get to the moon? > One solution offered thus far is a lo-tech Lifting Plane that is got upto > hi altitude by balloons. > PAVEWAY I would probably forget the lifting-plane/balloon idea. They will eventually need a rocket and a guidance system anyway to get to the moon. They would probably be best served by concentrating on that objective, then building one BIG enough to get them into orbit. As far as accomplishing it, there are a few factors to consider: o What are their skills and aptitudes? If a few of them are astronauts and the others are engineers and skilled craftsmen, then they would have a better chance. It would take years to build up a technological base to even try to accomplish the task, though. They would need metal foundries, a way to generate the propellant, probably electrical generators, etc. o Do they have help from the natives? This could lead to some interesting campaign developments. If they could learn to communicate with the natives they could set up a religious following where the "priests" are taught to select the most intelligent of their followers to become priests themselves in the PC's "holy city". Some would go back into the world. Others would work on improving the technological base. Some would eventually be able to learn skills that the PC's don't possess (eg: none of them could ever quite get the hang of celestial navigation, even though they understood the basic concepts). This offers many plot variations. The commoners (and perhaps most of the priests) would consider the technology magic. They might react badly to this or to the priesthood (which steals their children). The religion would have to teach ethics, morality, and spirituality (like a real religion) to keep the commoners happy. The world might get "turned on" to technology. Wars could be waged. The PC's could be regarded as gods. The PC's might have children (by other PC's or natives). What will happen when the PC's leave? I think with the right set of skills, the PC's should be able to rebuild the technological base necessary. The problem is that if they are missing any skills, they would have no way to learn them, unless they had a "how things work" book. Even if they understand all of the skills that they need, they might not have the aptitude for certain things. They also would probably need raw muscle. The natives could help here, as well as developing some (very few) skills once they are taught the basics about a field. You as GM could guide them along the religion lines through some type of developments (the natives begin bringing offerings, perhaps), and then show them that it is not easy being a god (when they have to teach the natives to stop eating each other). Once they start referring to the natives as "their people", you have them hooked. By the way, where are they going to get anagathics? ,-----------------. |Gerald S Williams| |[email removed]| | [phone removed] | `-----------------' _ | ____/ _ | / / / / / / / / / ____ | ____/ _ _/ __ | __ | / ____/ / / / / / / / / / / ____ ______/ ______/ __/ ___/ _____/ _____/ ___/ ______/