TML nightly: Msgs 5927-5930 V60#9

By Goldman of Chaos -- postmaster CRI-US ·

TML message #5936From bundle 491Read the whole thread (4 messages)All messages with this subject

In reply to #5927 Foreven Sector by James Kundert
TML Admin said the following:

> Bundle: 491
> Archive-Message-Number: 5927
> Date: Mon, 23 Aug 93 18:39:42 PDT
> From: James Kundert [email removed]
> Subject: Foreven Sector
>
> Dane writes:
> <Does anybody know if a complete Traveller product list has
> <been compiled?  I got to thinking about this, since I don't know who
> <has published the Foreven sector material.  Anybody know about either
> <the list or Foreven?

	I have a complete list of Traveller products somewhere;
	however, since my gaming stuff was the first stuff extracted
	from the ruins of our old apartment I don't know where most
	stuff is yet.

> ------------------------------
>
> Bundle: 491
> Archive-Message-Number: 5930
> Date: Tue, 24 Aug 93 15:35:07 BST
> From: ANTHONY KAY BAGGALEY [email removed]
> Subject: New Member Here...
>
>  Now, this message was just to say hello and stop me feeling like a voyeur,
>  but I've thought of one thing to say-  since the dust cleared/blood dried
>  over the Fusion Engine arguement, mention of TNE has been rather light, ie.
>  no discusion on the Arses or Regency, and most interest has been in non-TNE
>  subjects ( notice how people got stuck into the Zhodani thread- who are the
>  least changed area in TNE).
>
>  So, do people really consider "The Non-Event" as part of the Traveller
>  Universe we played in for years, or just as a new SFRPG. I mean, with a new
>  rules system and a new background, is it any more Traveller than 2300?,(and
>  that game had the Traveller name to start with, and PGMPs) even the Technology
>  has changed from Classic/MT.

I look at the TNE as a seperate game.  I bought a used copy
at the same time as I picked up Cadillacs & Dinosaurs, another
really unique game from GDW.

	TNE:  The universe as we know it has been destroyed and it is
	many years later.  We have to rebuild/survive.

	C&D:  The Earth as we know it has been destroyed and it is
	many years later.  We have to rebuild/survive.

	T2000: The Earth as we know it has been destroyed and it is
	many years later.  We have to rebuild/survive.

	Any other GDW game:  The <place> as we know it has been
	destroyed.  We have to rebuild/survive.

That really gets old after a while.
>
>  I was just wondering how many people have actually changed over to the TNE
>  rules (or even background) or plan to do so when TTA comes out?

	I don't really see the need to switch over to TNE.  I'll more
	than likely pick up the various components as they hit the
	used game market.  I can't very well complain about the game
	if I haven't read through it.

>  I've wasted enough bandwidth so I'll sign off before I think of something
>  useful to say
>                    Glad to be aboard
>                           Anthony Baggaley (who is not as bitter as he
>                                                                sounds)

Ditto.

Matt

- --
Matthew Goldman  E-mail: [email removed] Work: [phone removed]

My day today? Nothing major, just Xenon base gone, Scorpio gone,
Tarrant dead, Tarrant alive and then I found out Blake sold us out.