re: Battle of the Fleets

By Edward Swatschek ·

TML message #7821From bundle 623Read the whole thread (2 messages)All messages with this subject

In reply to #7814 Battle of the Fleets by Grant Sinclair
Grant Sinclair [email removed] wrote:

> To further explain the apparent inconsistency, there is the maintenance
> overhead aspect of the TCS rules (10% for operational ships and 1% for
> ships in ordinary). Both the economics of shipbuilding and published
> sources surely show that there would be many ships in ordinary.  I have
> not seen this taken into account in some of the discussions.
> (Incidentally, does anyone know why these are so high? Operational
> civilian ships only need 0.1%).

   The 0.1% for civilian ships is just for annual maintenance.  The TCS 10%
is supposed to cover everything - personnel, bases, supplies etc.  Today,
the initial cost of the hardware is one of the smaller parts of of the
budget.


> Anyway, if you take Glisten as an example, it has an annual military
> budget of about TCr4.  Even if it had the biggest yards in the galaxy, it
> could still only build TCr40 worth of operational ships, as maintenance
> of these would soak up the entire military budget.  In Fighting Ships of
> the Shattered Imperium (which I know is not the best source of designs in
> the world, but it is official), TCr40 doesn't buy all that many _big_
> ships; Battleships and Dreadnoughts are commonly TCr1 or more.

   Ships cost about 1 MCr per ton.  If you spend half the budget on 200 000
ton ships, you get about 100 with that TCr40.

   Ignore FSotSI - many of them break the rules regarding maximum armour,
which inflates the ship cost dramatically.  For example, the BH-15 (armour
120G) masses over 30 tonnes per kL.  Not too shabby considering superdense
is only 15 t/kL.  Almost all its TCr17 is based on that impossible hull.


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               Edjs                    _
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