re: Battle of the Fleets
In reply to #7814 Battle of the Fleets by Grant Sinclair
Grant Sinclair [email removed] wrote: > To further explain the apparent inconsistency, there is the maintenance > overhead aspect of the TCS rules (10% for operational ships and 1% for > ships in ordinary). Both the economics of shipbuilding and published > sources surely show that there would be many ships in ordinary. I have > not seen this taken into account in some of the discussions. > (Incidentally, does anyone know why these are so high? Operational > civilian ships only need 0.1%). The 0.1% for civilian ships is just for annual maintenance. The TCS 10% is supposed to cover everything - personnel, bases, supplies etc. Today, the initial cost of the hardware is one of the smaller parts of of the budget. > Anyway, if you take Glisten as an example, it has an annual military > budget of about TCr4. Even if it had the biggest yards in the galaxy, it > could still only build TCr40 worth of operational ships, as maintenance > of these would soak up the entire military budget. In Fighting Ships of > the Shattered Imperium (which I know is not the best source of designs in > the world, but it is official), TCr40 doesn't buy all that many _big_ > ships; Battleships and Dreadnoughts are commonly TCr1 or more. Ships cost about 1 MCr per ton. If you spend half the budget on 200 000 ton ships, you get about 100 with that TCr40. Ignore FSotSI - many of them break the rules regarding maximum armour, which inflates the ship cost dramatically. For example, the BH-15 (armour 120G) masses over 30 tonnes per kL. Not too shabby considering superdense is only 15 t/kL. Almost all its TCr17 is based on that impossible hull. - -- Edjs _ ------ _ // CI$ : 76427,662 [email removed] \X/ GEnie: [email removed]