RE: Has anyone tried the Trade rules?
In reply to Re: Has anyone tried the Trade rules? by Rob Miracle
In Reply to Your Message of Fri, 12 Aug 94 10: 05:04 EDT
Date: Fri, 12 Aug 94 10:19:29 -0400
From: That Computer Guy <darkstar>
: Has anyone tried to make heads or tales (pun intended) out of the TNEv: trade
: rules? I have a problem with ANY good bought or sold at a given location
: having the same price per ton. Somehow TL15 computers should cost more per
: tyon than rice - and certainly someone should be willing to pay more for the
: computers....
:
: Yes, I know this is Xboat. We're running a campaign set in 1110 using
: TNE rules~r. My gut feel is to scrap them and go with book 2.
:
: Ted7
:
That's not true at all. The price of goods has always been based on a
few simple variables. The type of world the goods are going to, the
type of world the goods were coming from, and the tech levels of each
respective world.
So, if the world that you're heading to is some TL14 technological
wonder, with computers coming from a TL15 world, but there is very
little agriculture, then rice coming in from a TL9 would actually be a
scarcer then the computers, thus the higher price for rice. See, it's
all really simply economics, and supply and demand.
Also, in case anyone out there is wondering, a simple glance give me
the impression that the tables from MT and TNE are the same. I could
be wrong about one or two little sections though (I didn't do a
thourough comparison).
--Jerry
|> Jerry Alexandratos ** "vengo de la tierra del <|
|> [email removed] ** fuego ten cuidado cuando <|
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