Re: tech code blues

By Bertil Jonell ·

TML message #1456From bundle 117Read the whole thread (17 messages)All messages with this subject

In reply to #1451 the tech code blues, or, character generation nightmare... by Robert P Poole Replies:
Robert P Poole [email removed] writes:

> Hi!  I'm new to the list,

Welcome!

> One of the rules says that Vehicle skills are limited by homeworld tech level
> and that weapon skills are limited by homeworld tech level and law level.
> I can understand the need for this system, but it confuses an already arduous
> task.  For example, if a player gets Gun Combat, and wants Energy Weapon, what
> is the minimum tech level needed?

  TL-12 (The PGMP-12 is the first manportable energy weapon, (BTW the Plasmas at
TL10 and Fusions at TL12 is the artillery version. Skill in them is called
HighEnergy Weapons (I think, since the books ar at home))).
  But if this character wants to use a FGMP-15 he will get -3 on his skill-level
(minimum skill-0) since he is trying to use equippment that is above the TL he
got tought to use.

> Another bit of silliness:  When the rules say that law enforcers, pirates, and
> rogues may choose weapon skills one law code lower than their homeworld's law
> code, does that mean one numerical level lower or one descriptive level lower?

  Hopefully one descriptive level lower.

> Of course, this begs the question of how one treats military characters.  (And
> I'm not even going to begin dealing with the Advanced character generation!)
> Do law codes apply to the various military services?

  I don't place *any* law restrictions on military, scout, pirate and noble
characters during generation. And I'm suspicious about if techlevels should
apply for those services that spans more than one world.

Sarge: "Right! Time to teach you people to use weapons! Everyone from Efate
	Law 0, Tech 13(?) line up for Energy Weapons training!"
Recruit: "Sir! I'm from Knorbes, where do I go?"
Sarge: "KNORBES? Techlevel 2?????"
Recruit: "Yessir! I was drafted, sir!"
Sarge: "Ok, You go to the armory and get a shield a sword and a platemail..."

  Probably would there be TL restrictions for planetary armies (wet, dry and
COACC). Planetary and subsector navies etc, but I'm not sure how this would be
implemented.

> Thanks for your help in advance.

Youre welcome.

- -bertil-
- --
"How about stealing that Chrysantemum? It's easy! There's only 300 armed
 terrorists between us and it!"
Sir Nah, aka 'The Runaway Knight'