Re: (2966) Computers_Supporting_RPG
In reply to #2966 Computers_Supporting_RPG by Martin Omander
Cites: #2966
> The computer could also have a small library program. In the > library are general facts concerning space, science, society and > different worlds plus hints, red herrings and facts about the current > adventure. This would add a new dimension to investigative type > adventures. It would also require a lot of work, but several people > could maybe coordinate their efforts? > (I've heard that such files alreday exist. Could anyone > confirm?) I have already done something like this. I used a database program to simulate the Data Library in traveller. It's pretty easy, it just involes some looking up. And Everytime the player wants to look up something. They use the computer to do so. The computer is also tied into another one right by me. So I can change the data at will. I've used the same program to simulate cyberspace in cyberpunk games, that one I had less success with.