Vegans

By Adrian Hurt ·

TML message #323From bundle 32Read the whole thread (3 messages)All messages with this subject

In reply to #322 vegans by Jim Cunningham Replies:
[email removed] writes:

>I have been running a campaign for about a year, off and on, in the Solomani
>Rim Sector. I have been avoiding the Vegan Autonomous Region, mainly because
>I dont have any info on the Vegans, aside from the sketchy info in the Sector
>book.

There is a little more information on the Vegans in the GDW supplement "Library
Data N-Z". It contains the same information as in the Sector book (I assume
that this is the GDW supplement "The Solomani Rim"), plus enough biological
stuff to give you the skill Vegan Medic-1. Having said that, I found the
"sketchy" info sufficient to allow human characters to wander around, although
I can't generate Vegan NPC's except by using human tables. Still, the Alien
Module character generation tables are virtually identical to the human ones.