Megatraveller ships

By Jim Cunningham ·

TML message #324From bundle 32Read the whole thread (2 messages)All messages with this subject

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Does anyone out there feel that the Megatraveller ship design system
actually works? In the process of writing the adventure for Traveller's
Digest, I finally had to learn the new systems for design and combat.
I hate to say it, but I don't like them. Call me a relic from the
old Traveller days. I don't care. I think that a) the rules need to be
edited and text added to explain the design process and b) the added
complexity is not worth the added realism. I think that grafting on the
sensor rules onto High Guard and cleaning up the combat system would
have been a much better way to go.

As a result of all this, I think that I will henceforth playtest the
adventure using old Traveller and then convert it into Megatraveller
for publication. Opinions?

By the way, has anyone out there converted the 200 ton Solomani patrol
frigate (or some such type) into Megatraveller from Alien Module 6?


				Jim Cunningham
				Traveller Relic