Traveller's Aid Society
Replies:
- #373 Traveller's Aid Society by Adrian Hurt
Greetings fellow Travellers!
I have a basic question. How do you people play the Traveller's Aid Society?
All my information has come from the MegaTraveller books, and I am 99% ignorant
of what went on in the "original" manuals, so bear that in mind, please.
("New Referee, please do not bruise...")
Things like:
How do you handle day-to-day TAS functioning?
Do members get free lodging at a TAS hostel, or do they pay?
Are non-members allowed to pay for a room?
Every planet cannot have a TAS office- what are your criteria for TAS office
placement?
Anybody have a good layout of a TAS hostel? Perhaps the one on Regina? (If
so, would some kind soul post/mail me a copy?)
What kind of political involvement to you allow the TAS, if any?
What kind of services, besides picking up passages, do you offer to players?
For 1 *Million* credits, shouldn't a member have a room-for-life at his 'home'
hostel? (Think of the classic image in literature of the social clubs in
London. As an aside- read some P.G. Woodhouse: some great characters to update
and inflict on your players- some very funny NPC material in there!)
(Adrian - do such clubs still exist?)
In short, what *about* the TAS? Any and all discussion appreciated.
oo
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Bob Mahoney [address removed]
BITNET: [email removed] uucp: [uunet!unh!,dartvax!][email removed]