Traveller's Aid Society
In reply to #369 Traveller's Aid Society
> I have a basic question. How do you people play the Traveller's Aid Society? > > Things like: > > Do members get free lodging at a TAS hostel, or do they pay? Free lodging, but such hostels aren't the best accomodation around. They aren't bad, but they're not usually luxury either. > Are non-members allowed to pay for a room? Yes. > Every planet cannot have a TAS office- what are your criteria for TAS office > placement? It must be within the Imperium. Usually, it should have a decent starport and a reasonable sized population. Perhaps starport C at least, and population at least a few thousand. > What kind of political involvement to you allow the TAS, if any? None. > What kind of services, besides picking up passages, do you offer to players? For one thing, a place to leave their weapons. Unless you own your own ship, owning a laser rifle has serious problems if you want to visit a civilised planet, unless you can find somewhere safe to leave it while you wander around. >(Think of the classic image in literature of the social clubs in London. >As an aside- read some P.G. Woodhouse: some great characters to update > and inflict on your players- some very funny NPC material in there!) > > (Adrian - do such clubs still exist?) I think they exist, though not quite as they used to be. For one thing, women are now admitted. (Curious, that: no-one objects to women-only clubs.) "Keyboard? How quaint!" - M. Scott Adrian Hurt | JANET: [email removed] UUCP: ..!ukc!cs.hw.ac.uk!adrian | ARPA: [email removed]