Re: Varient trav Systems
In reply to #380 variant Trav systems by John Redden
John Redden writes:
>A number of people in the mailing list have suggested some variations to
>GDW Traveller and to MegaTrav. I have been working on a variant system
>since about 1980. It keeps a lot of the Trav syntax and simplicity. If
>any of you read the fanzine "A&E" then you will already be quite familiar
>with the rules and the campaign background. Some of the over basics to
>the variant which I simply call "Cosmos" are:
>.
>.
>.
>
>* Massive alternate history for campaign background.
>
>* supporting software written in c to run under most flavors of Unix.
Well, I'd be interested in seeing some the above. New ideas are always worth
the bandwidth.
oo
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Bob Mahoney [address removed]
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